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Raider types are exclusive to their faction - mercenaries being exempt. | Raider types are exclusive to their faction - mercenaries being exempt. | ||
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=== Tribals === | === Tribals === | ||
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|- | |- | ||
! [[Militor]] | ! [[Militor]] | ||
− | |[[{{Q|Militor|Image}}|50px]] || 45 || 100 || Normal || - || 9999 || '''[[ | + | |[[{{Q|Militor|Image}}|50px]] || 45 || 100 || Normal || - || 9999 || '''[[mini-shotgun]]''' || Any || - |
|- | |- | ||
! [[Legionary]] | ! [[Legionary]] | ||
− | |[[{{Q|Legionary|Image}}|50px]] || 150 || 100 || Normal || - || 9999 || '''[[ | + | |[[{{Q|Legionary|Image}}|50px]] || 150 || 100 || Normal || - || 9999 || '''[[needle gun]]''' || Any || - |
|- | |- | ||
! [[Tesseron]] | ! [[Tesseron]] | ||
− | |[[{{Q|Tesseron|Image}}|50px]] || 150 || 100 || Normal || - || 9999 || '''[[ | + | |[[{{Q|Tesseron|Image}}|50px]] || 150 || 100 || Normal || - || 9999 || '''[[beam graser]]''' || Any || - |
|- | |- | ||
! [[Scorcher]] | ! [[Scorcher]] | ||
− | |[[{{Q|Scorcher|Image}}|50px]] || 110 || 100 || Normal || - || 9999 || '''[[ | + | |[[{{Q|Scorcher|Image}}|50px]] || 110 || 100 || Normal || - || 9999 || '''[[mini-flameblaster]]''' || Any || - |
|- | |- | ||
! [[Tunneler (Mechanoid)|Tunneler]] | ! [[Tunneler (Mechanoid)|Tunneler]] | ||
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|- | |- | ||
! [[Centurion]] | ! [[Centurion]] | ||
− | |[[{{Q|Centurion|Image}}|50px]] || 250 || 100 || Normal || - || 9999 || '''[[ | + | |[[{{Q|Centurion|Image}}|50px]] || 250 || 100 || Normal || - || 9999 || '''[[charge blaster turret]]''' || Any || - |
|- | |- | ||
! [[Diabolus]] | ! [[Diabolus]] | ||
− | |[[{{Q|Diabolus|Image}}|50px]] || 600 || 100 || Normal || - || 9999 || '''[[ | + | |[[{{Q|Diabolus|Image}}|50px]] || 600 || 100 || Normal || - || 9999 || '''[[hellsphere cannon]]''' || Any || - |
|- | |- | ||
! [[War queen]] | ! [[War queen]] | ||
− | |[[{{Q|War queen|Image}}|50px]] || 600 || 100 || Normal || - || 9999 || '''[[ | + | |[[{{Q|War queen|Image}}|50px]] || 600 || 100 || Normal || - || 9999 || '''[[charge blaster turret]]''' || Any || - |
|- | |- | ||
! [[Apocriton]] | ! [[Apocriton]] | ||
− | |[[{{Q|Apocriton|Image}}|50px]] || 600 || 100 || Normal || - || 9999 || '''[[ | + | |[[{{Q|Apocriton|Image}}|50px]] || 600 || 100 || Normal || - || 9999 || '''[[toxic needle gun]]''' || Any || - |
|- | |- | ||
! [[War urchin]] | ! [[War urchin]] | ||
− | |[[{{Q|War urchin|Image}}|50px]] || 75 || 100 || Normal || - || 9999 || '''[[ | + | |[[{{Q|War urchin|Image}}|50px]] || 75 || 100 || Normal || - || 9999 || '''[[spiner]]''' || Any || - |
|- | |- | ||
|} | |} | ||
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Like Immediate Attack, but the raiders are unusually clever in their tactics because they try to avoid turret line of sight if possible. If there is no path to the raider's target around turret line of sight, or if their target is a turret, they will walk through turret line of sight. | Like Immediate Attack, but the raiders are unusually clever in their tactics because they try to avoid turret line of sight if possible. If there is no path to the raider's target around turret line of sight, or if their target is a turret, they will walk through turret line of sight. | ||
− | Despite their description, they do not avoid traps like Spike Traps nor | + | Despite their description, they do not avoid traps like Spike Traps nor IEDS in anyway. |
=== Preparation === | === Preparation === | ||
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* [[Version/1.3.3066|1.3.3066]] - Added new raid type: Breaching. Breaching raids will attempt to reach your colony by breaking through walls with unique weapons. | * [[Version/1.3.3066|1.3.3066]] - Added new raid type: Breaching. Breaching raids will attempt to reach your colony by breaking through walls with unique weapons. | ||
* [[Version/1.3.3159|1.3.3159]] - Reduce prevalence of breach raids at high points levels. | * [[Version/1.3.3159|1.3.3159]] - Reduce prevalence of breach raids at high points levels. | ||
− | * [[Version/1.3.3200|1.3.3200]] - Adjusted human factions' raid strategy selection weights for slightly more variation | + | * [[Version/1.3.3200|1.3.3200]] - Adjusted human factions' raid strategy selection weights for slightly more variation. |
* [[Version/1.4.3524|1.4.3524]] - Fix: Breach raids not spawning. | * [[Version/1.4.3524|1.4.3524]] - Fix: Breach raids not spawning. | ||
{{nav|factions|wide}} | {{nav|factions|wide}} | ||
[[Category:Characters]] | [[Category:Characters]] |