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Raider types are exclusive to their faction - mercenaries being exempt.
 
Raider types are exclusive to their faction - mercenaries being exempt.
 
This note is temporary and needs to be processed normally.
 
As a result of experiments, it was found out how many raid points some entities generate
 
Devouver-250
 
Himera- 135
 
Gorehulk- 75
 
Shumbler- 50
 
Flechbeasts cinkhole- 800
 
Sighstealer- 140
 
  
 
=== Tribals ===
 
=== Tribals ===
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|-
 
|-
 
! [[Militor]]
 
! [[Militor]]
|[[{{Q|Militor|Image}}|50px]] || 45  || 100 || Normal || - || 9999 || '''[[Mini-shotgun]]''' || Any || -
+
|[[{{Q|Militor|Image}}|50px]] || 45  || 100 || Normal || - || 9999 || '''[[mini-shotgun]]''' || Any || -
 
|-
 
|-
 
! [[Legionary]]
 
! [[Legionary]]
|[[{{Q|Legionary|Image}}|50px]] || 150 || 100 || Normal || - || 9999 || '''[[Needle gun]]''' || Any || -
+
|[[{{Q|Legionary|Image}}|50px]] || 150 || 100 || Normal || - || 9999 || '''[[needle gun]]''' || Any || -
 
|-
 
|-
 
! [[Tesseron]]
 
! [[Tesseron]]
|[[{{Q|Tesseron|Image}}|50px]] || 150 || 100 || Normal || - || 9999 || '''[[Beam graser]]''' || Any || -
+
|[[{{Q|Tesseron|Image}}|50px]] || 150 || 100 || Normal || - || 9999 || '''[[beam graser]]''' || Any || -
 
|-
 
|-
 
! [[Scorcher]]
 
! [[Scorcher]]
|[[{{Q|Scorcher|Image}}|50px]] || 110 || 100 || Normal || - || 9999 || '''[[Mini-flameblaster]]''' || Any || -
+
|[[{{Q|Scorcher|Image}}|50px]] || 110 || 100 || Normal || - || 9999 || '''[[mini-flameblaster]]''' || Any || -
 
|-
 
|-
 
! [[Tunneler (Mechanoid)|Tunneler]]
 
! [[Tunneler (Mechanoid)|Tunneler]]
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|-
 
|-
 
! [[Centurion]]
 
! [[Centurion]]
|[[{{Q|Centurion|Image}}|50px]] || 250 || 100 || Normal || - || 9999 || '''[[Charge blaster turret]]''' || Any || -
+
|[[{{Q|Centurion|Image}}|50px]] || 250 || 100 || Normal || - || 9999 || '''[[charge blaster turret]]''' || Any || -
 
|-
 
|-
 
! [[Diabolus]]
 
! [[Diabolus]]
|[[{{Q|Diabolus|Image}}|50px]] || 600 || 100 || Normal || - || 9999 || '''[[Hellsphere cannon]]''' || Any || -
+
|[[{{Q|Diabolus|Image}}|50px]] || 600 || 100 || Normal || - || 9999 || '''[[hellsphere cannon]]''' || Any || -
 
|-
 
|-
 
! [[War queen]]
 
! [[War queen]]
|[[{{Q|War queen|Image}}|50px]] || 600 || 100 || Normal || - || 9999 || '''[[Charge blaster turret]]''' || Any || -
+
|[[{{Q|War queen|Image}}|50px]] || 600 || 100 || Normal || - || 9999 || '''[[charge blaster turret]]''' || Any || -
 
|-
 
|-
 
! [[Apocriton]]
 
! [[Apocriton]]
|[[{{Q|Apocriton|Image}}|50px]] || 600 || 100 || Normal || - || 9999 || '''[[Toxic needle gun]]''' || Any || -
+
|[[{{Q|Apocriton|Image}}|50px]] || 600 || 100 || Normal || - || 9999 || '''[[toxic needle gun]]''' || Any || -
 
|-
 
|-
 
! [[War urchin]]
 
! [[War urchin]]
|[[{{Q|War urchin|Image}}|50px]] || 75 || 100 || Normal || - || 9999 || '''[[Spiner]]''' || Any || -
+
|[[{{Q|War urchin|Image}}|50px]] || 75 || 100 || Normal || - || 9999 || '''[[spiner]]''' || Any || -
 
|-
 
|-
 
|}
 
|}
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* [[Version/1.3.3066|1.3.3066]] - Added new raid type: Breaching. Breaching raids will attempt to reach your colony by breaking through walls with unique weapons.
 
* [[Version/1.3.3066|1.3.3066]] - Added new raid type: Breaching. Breaching raids will attempt to reach your colony by breaking through walls with unique weapons.
 
* [[Version/1.3.3159|1.3.3159]] - Reduce prevalence of breach raids at high points levels.
 
* [[Version/1.3.3159|1.3.3159]] - Reduce prevalence of breach raids at high points levels.
* [[Version/1.3.3200|1.3.3200]] - Adjusted human factions' raid strategy selection weights for slightly more variation. Breachers no longer want to attack passable player buildings. They only target impassable buildings like walls.
+
* [[Version/1.3.3200|1.3.3200]] - Adjusted human factions' raid strategy selection weights for slightly more variation.
 
* [[Version/1.4.3524|1.4.3524]] - Fix: Breach raids not spawning.
 
* [[Version/1.4.3524|1.4.3524]] - Fix: Breach raids not spawning.
  
 
{{nav|factions|wide}}
 
{{nav|factions|wide}}
 
[[Category:Characters]]
 
[[Category:Characters]]

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