Editing Plant Harvest Yield

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== Example ==  
 
== Example ==  
 +
{{Recode|section=1|reason=Please check example in game to make sure value is correct - based on code only. If correct, just remove this tag entirely.}}
 
Plant harvest yield of a particular pawn can be calculated using the following formula:
 
Plant harvest yield of a particular pawn can be calculated using the following formula:
  
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A healthy, Plants 10, Plants specialist with one [[archotech arm]] would therefore have the following:
+
A healthy, Plants 10, Plants specialist with two [[archotech eye]]s would therefore have the following:
 
* Offsets:  
 
* Offsets:  
 
** Plants specialist: {{+|30%}}
 
** Plants specialist: {{+|30%}}
 
* Skill modifier: {{Good|102%}}
 
* Skill modifier: {{Good|102%}}
 
* Manipulation factor:
 
* Manipulation factor:
** 100% + (Manipulation - 100%) x {{%|{{P|Manipulation Importance}}}} = {{Good|{{%|1 + (1.25 - 1) * {{P|Manipulation Importance}}}}}}
+
** 100% + (Manipulation - 100%) x {{%|{{P|Manipulation Importance}}}} = '''x100%'''
 
* Sight factor:
 
* Sight factor:
** max({{%|{{P|Sight Limit}}}}, 100% + (Sight - 100%) x {{%|{{P|Sight Importance}}}}) = '''x100%'''
+
** max({{%|{{P|Sight Limit}}}}, 100% + (Sight - 100%) x {{%|{{P|Sight Importance}}}}) = 100% + (150% - 100%) * {{%|{{P|Sight Importance}}}} = {{Good|x{{%| 1 + (1.5 - 1) * {{P|Sight Importance}} }} }}
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
| (100% + {{Good|30%}}) x {{Good|102%}} x {{Good|{{%|1 + (1.5 - 1) * {{P|Manipulation Importance}}}}}} x '''100%''' = {{%|(1 + 0.3) * 1.02 * (1 + (1.25 - 1) * {{P|Manipulation Importance}}) * 1 round 2}}
+
| (100% + {{Good|30%}}) x {{Good|102%}} x '''100%''' x {{Good|{{%| 1 + (1.5 - 1) * {{P|Sight Importance}} }}}} = {{%|(1 + 0.3) * 1.02 * 1 * (1 + 1 + (1.5 - 1) * {{P|Sight Importance}}) }}
 
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