Editing Hyperweave
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− | {{ | + | {{Define|Fabric |
− | | | + | | category = Fabric |
− | + | | description = High-tech nano-fibers woven into sheets. It is somewhat heavy, but is incredibly difficult to break. The secrets of its production are known only to the most advanced glitterworld cultures. | |
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| color = (0,106,126) | | color = (0,106,126) | ||
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| graphic class = Graphic_Single | | graphic class = Graphic_Single | ||
| graphic path = Things/Item/Resource/Hyperweave | | graphic path = Things/Item/Resource/Hyperweave | ||
− | | | + | | path cost = 15 |
− | | | + | | stack limit = 75 |
− | | | + | | armor - blunt factor = 1.6 |
− | | | + | | armor - blunt offset = 0.03 |
− | | | + | | armor - electric factor = 0.0 |
− | | | + | | armor - electric offset = 0.0 |
+ | | armor - heat factor = 2.0 | ||
+ | | armor - heat offset = 0.03 | ||
+ | | armor - sharp factor = 4.0 | ||
+ | | armor - sharp offset = 0.03 | ||
+ | | flammability base = 1.0 | ||
+ | | deterioration rate = 0.0 | ||
+ | | insulation - cold factor = 1.1 | ||
+ | | insulation - heat factor = 1.1 | ||
+ | | market value base = 45 | ||
+ | | work to make factor = 1.8 | ||
}} | }} | ||
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− | {{ | + | {{Info|Top-of-the-shelf, incredibly tough and expensive fabric produced only in high-tech Glitterworlds. The only way to acquire it is via trading, or through random drops. If you can somehow afford to outfit your colonists with clothing made of this material, then give yourself a pat on the back.}} |
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