Editing Hospital bed
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{ | + | <onlyinclude>{{Stub}}{{infobox main|furniture| |
− | | name = Hospital bed | + | |name = Hospital bed |
− | | image = | + | |image = HospitalBed.png |
− | | description = A bed specially designed for use in hospitals. Adjustable for a patient and festooned with built-in equipment, it improves medical outcomes over normal beds. | + | |description = A bed specially designed for use in hospitals. Adjustable for a patient and festooned with built-in equipment, it improves medical outcomes over normal beds. |
− | | type = | + | |type = Furniture |
− | | type2 = | + | |type2 = Health |
− | | | + | |placeable = Yes |
− | | | + | |size = 1 ˣ 2 |
− | | | + | |mass base = 35 |
− | | | + | |stuff tags = Metallic |
− | | | + | |resource 1 = Stuff |
− | | | + | |resource 1 amount = 40 |
− | | | + | |resource 2 = Steel |
− | | | + | |resource 2 amount = 80 |
− | | | + | |resource 3 = Component |
− | | hp = 150 | + | |resource 3 amount = 5 |
− | | | + | |marketvalue = |
− | | rest effectiveness = 1 | + | |hp = 150 |
− | | immunity gain speed factor = 1.11 | + | |work to make = 2800 |
− | | medical | + | |rest effectiveness = 1 |
− | + | |immunity gain speed factor = 1.11 | |
− | | comfort = 0.8 | + | |medical qualty offset = 0.1 |
− | | | + | |comfort = 0.8 |
− | | | + | |cover = 0.4 |
− | + | |flammability = 1 | |
− | + | }}</onlyinclude>{{Info|A '''hospital bed''' improves quality of medical treatments, boosts [[Immunity Gain Speed|immunity gain speed]] to help recover from diseases faster, and speeds up healing from [[injury|injuries]]. It can even boost medical tend quality above the normal maximum for that type of medicine, for example allowing 70%+ treatment quality from herbal medicine | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
− | {{Info|A '''hospital bed''' improves | ||
− | + | When a colonist (that is injured or in need of an operation) is selected the player may right-click a hospital bed to direct the colonist there. Colonists that are sick or injured will sleep at a medical bed instead of their designated beds. | |
− | + | A hospital bed can also be linked to a [[Vitals monitor|vitals monitor]] to further increase medical treatment quality and patient's immunity gain speed. The bonuses for immunity gain speed from a hospital bed and a vitals monitor stack, but a vitals monitor does not improve the recovery rate from injuries.}} | |
− | + | While resting on a hospital bed, colonists recover from injuries much faster than a normal [[bed]] or [[sleeping spot]]. The increased heal rate from using a hospital bed relative to a normal bed is equivalent to a +75% increase in tend quality (see [[injury]] for details). | |
− | |||
− | |||
+ | It also increases the success rate of [[Doctoring#Surgery|surgeries]]. | ||
+ | |||
+ | ==Stats== | ||
+ | Hospital beds can be made out of the following materials: | ||
+ | <div><li style="display: inline-table;"> | ||
+ | {| {{STDT|sortable c_01 align-center}} | ||
+ | !Type | ||
+ | !Cost | ||
+ | !Beauty | ||
+ | !Comfort | ||
+ | !Cover effectiveness | ||
+ | !Flamability | ||
+ | !Market value | ||
+ | !Mass | ||
+ | !Max hit points | ||
+ | !Work to build | ||
+ | |- | ||
+ | |[[Silver]] ||{{icon|silver|400}}{{icon|component|5}}{{icon|steel|80}} | ||
+ | |6 ||0.8 ||40% ||40% ||$720.00 ||45.00 kg ||105 ||47 | ||
+ | |- | ||
+ | |[[Gold|Golden]] ||{{icon|gold|400}}{{icon|component|5}}{{icon|steel|80}} | ||
+ | |20 ||0.8 ||40% ||40% ||$4320.00 ||45.00 kg ||90 ||42 | ||
+ | |- | ||
+ | |[[Steel]] ||{{icon|component|5}}{{icon|metal|120}} | ||
+ | |0 ||0.8 ||40% ||40% ||$400.00 ||45.00 kg ||150 ||47 | ||
+ | |- | ||
+ | |[[Plasteel]] ||{{icon|plasteel|40}}{{icon|component|5}}{{icon|steel|80}} | ||
+ | |0 ||0.8 ||40% ||20% ||$695.00 ||45.00 kg ||450 ||103 | ||
+ | |- | ||
+ | |[[Uranium]] ||{{icon|uranium|40}}{{icon|component|5}}{{icon|steel|80}} | ||
+ | |0 ||0.8 ||40% ||0% ||$570.00 ||45.00 kg ||375 ||89 | ||
+ | |} | ||
+ | </li></div> | ||
=== Rest Effectiveness === | === Rest Effectiveness === | ||
− | [[Rest Effectiveness]] is a measure how fast a pawn will regain | + | [[Rest Effectiveness]] is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 125% faster, and thus require 80% of the time to sleep. |
− | Rest effectiveness varies by [[quality]]. Stone materials | + | Rest effectiveness varies by [[quality]] and material. Stone materials only offer 90% of the rest effectiveness of a bed made from non-stone materials at the same quality level. |
− | {{Rest Effectiveness Quality | + | {{#vardefine:baseresteffectiveness| {{formatnum:{{Q|{{PAGENAME}}|Rest Effectiveness}}|R}}}} |
+ | {| {{STDT| sortable c_08 text-center}} | ||
+ | ! Quality | ||
+ | !data-sort-type="number"| Awful | ||
+ | !data-sort-type="number"| Poor | ||
+ | !data-sort-type="number"| Normal | ||
+ | !data-sort-type="number"| Good | ||
+ | !data-sort-type="number"| Excellent | ||
+ | !data-sort-type="number"| Masterwork | ||
+ | !data-sort-type="number"| Legendary | ||
+ | |- | ||
+ | ! [[Rest Effectiveness]] | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*0.86*100 round 0}}% | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*0.92*100 round 0}}% | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*1.00*100 round 0}}% | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*1.08*100 round 0}}% | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*1.14*100 round 0}}% | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*1.25*100 round 0}}% | ||
+ | | {{#expr:{{#var:baseresteffectiveness}}*1.60*100 round 0}}% | ||
+ | |- | ||
+ | |} | ||
=== Comfort === | === Comfort === | ||
− | [[Comfort]] is a measure of how | + | [[Comfort]] is a measure of how fast a pawn will refill their comfort meter. A pawn sleeping in a bed with a higher comfort value will regain comfort proportionally faster. |
− | Comfort varies by [[quality]] but not material. Beds of the same quality level will all have the same | + | Comfort varies by [[quality]] but not material. Beds of the same quality level will all have the same quality, regardless of what they're constructed from. |
− | An adjacent [[end table]] and a nearby [[dresser]] will | + | An adjacent [[end table]] and a nearby [[dresser]] will both increase comfort by a further +0.05. |
− | {{Comfort | + | {{#vardefine:basecomfort| {{formatnum:{{Q|{{PAGENAME}}|Comfort Base}}|R}}}} |
− | + | {| {{STDT| sortable c_15 text-center}} | |
− | + | ! [[Quality]] | |
− | + | !data-sort-type="number"| Awful | |
− | + | !data-sort-type="number"| Poor | |
− | + | !data-sort-type="number"| Normal | |
− | + | !data-sort-type="number"| Good | |
− | === | + | !data-sort-type="number"| Excellent |
− | + | !data-sort-type="number"| Masterwork | |
− | + | !data-sort-type="number"| Legendary | |
− | + | |- | |
− | + | ![[Comfort]] | |
− | + | | {{#expr:{{#var:basecomfort}}*0.76 round 2}} | |
− | + | | {{#expr:{{#var:basecomfort}}*0.88 round 2}} | |
− | + | | {{#expr:{{#var:basecomfort}}*1.00 round 2}} | |
− | + | | {{#expr:{{#var:basecomfort}}*1.12 round 2}} | |
− | + | | {{#expr:{{#var:basecomfort}}*1.24 round 2}} | |
− | + | | {{#expr:{{#var:basecomfort}}*1.45 round 2}} | |
− | + | | {{#expr:{{#var:basecomfort}}*1.70 round 2}} | |
− | + | |} | |
− | |||
− | |||
− | |||
− | * | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Version history == | == Version history == | ||
{| class="wikitable" | {| class="wikitable" | ||
+ | |- | ||
! Version !! | ! Version !! | ||
|- | |- | ||
Line 105: | Line 123: | ||
|} | |} | ||
− | {{ | + | <noinclude> |
+ | {{nav|furniture|wide}} | ||
+ | </noinclude> | ||
[[Category:Furniture]] | [[Category:Furniture]] | ||
− |