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Latest revision | Your text | ||
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* Melee damage factor ×150% | * Melee damage factor ×150% | ||
− | ** This also affects melee {{AP}} when calculated from damage. It does not affect the AP of weapons that are set independently of damage, such as: [[Spear]]s, [[Monosword]]s,{{RoyaltyIcon}} [[Persona monosword]]s,{{RoyaltyIcon}} [[Hand talon]],{{RoyaltyIcon}} [[Knee spike]]s | + | ** This also affects melee {{AP}} when calculated from damage. It does not affect the AP of weapons that are set independently of damage, such as: [[Spear]]s, [[Monosword]]s,{{RoyaltyIcon}} [[Persona monosword]]s,{{RoyaltyIcon}} [[Hand talon]],{{RoyaltyIcon}} and [[Knee spike]]s{{RoyaltyIcon}}. |
| {{--|2}} | | {{--|2}} | ||
| {{Bad|1}} | | {{Bad|1}} |