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− | {{ | + | {{Define|Plant |
− | | | + | | category = [[Wild Plants]] |
− | + | | description = A large grain plant which produces ears of delicious yellow seeds. Takes a relatively long time to grow, but yields lots of food, and takes a long time to spoil. Needs fertile soil to grow well. | |
− | | description = A | + | | def name = PlantCorn |
− | | | + | | Harvested Product = corn |
− | | | + | | In Ground = true |
− | | path cost = | + | | Hydroponic = false |
− | | | + | | default color = (255,255,255) |
− | | flammability = | + | | graphic class = Graphic_Random |
− | | | + | | graphic path = Things/Plant/CornPlant |
+ | | label = corn plant | ||
+ | | parent name = PlantBase | ||
+ | | path cost = 10 | ||
+ | | rotatable = false | ||
+ | | selectable = true | ||
+ | | use hit points = true | ||
+ | | max hit points base = 150 | ||
+ | | beauty base = 0 | ||
+ | | flammability base = 0.8 | ||
+ | | harvest yield = 22 | ||
| grow days = 11.3 | | grow days = 11.3 | ||
− | | | + | | fertility min = 0.7 |
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| fertility sensitivity = 1 | | fertility sensitivity = 1 | ||
− | | nutrition = 0. | + | | real grow days = 20.86 |
− | | | + | | nutrition per day = 0.0527 |
+ | | nutrition per day (70) = 0.0369 | ||
+ | | nutrition per day (140) = 0.0738 | ||
+ | | nutrition per day (280) = 0 | ||
+ | | market value = 1.5 | ||
}} | }} | ||
− | The '''corn plant''' has a long growing cycle and a very high yield of 22 pieces of [[corn]]. It cannot be sown in hydroponics. Corn plants have a base growing time of 11.3 days, need a minimum soil fertility of | + | The '''corn plant''' has a long growing cycle and a very high yield of 22 pieces of [[corn]]. It cannot be sown in hydroponics. Corn plants have a base growing time of 11.3 days, need a minimum soil fertility of 50%, and have a fertility sensitivity rating of 100%. Corn has the second-highest base yield per day (approx. 2.7% less than [[rice]]), but requires the least farming labor to maintain due to its long growing cycle. |
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== Growing == | == Growing == | ||
The following table details how long it takes for corn plants to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions: | The following table details how long it takes for corn plants to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions: | ||
− | + | <div><li style="display: inline-table;"> | |
− | + | {| {{STDT| c_24 text-center}} | |
− | + | ! Ground Type | |
− | + | | Gravel | |
− | + | | Soil | |
− | + | | Rich Soil | |
+ | | Hydroponics | ||
+ | |- | ||
+ | ! Fertility (%) | ||
+ | | 70 | ||
+ | | 100 | ||
+ | | 140 | ||
+ | | 280 | ||
+ | |- | ||
+ | ! Grow Time (days) | ||
+ | | 29.80 | ||
+ | | 20.86 | ||
+ | | 14.90 | ||
+ | | - | ||
+ | |- | ||
+ | ! Base Yield/day | ||
+ | | 0.738 | ||
+ | | 1.054 | ||
+ | | 1.476 | ||
+ | | - | ||
+ | |} | ||
+ | </li></div> | ||
− | Corn's exceptional shelf life means that the colony does not need to invest in freezer space for corn, as even the slightest winter will keep corn fresh until next year's harvest. Thus a corn harvest only needs to be placed in a simple shed. | + | Corn plants do not suffer the downtime between multiple harvests that rice fields deal with due to corn's long growing time. But this also makes it the most vulnerable to negative incidents (burns, bad weather, animals destruction). Corn should not be entrusted as the colony's only food supply without other alternatives. Corn's exceptional shelf life means that the colony does not need to invest in freezer space for corn, as even the slightest winter will keep corn fresh until next year's harvest. Thus a corn harvest only needs to be placed in a simple shed or under an outdoor roof. |
− | + | ==Version History== | |
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− | == Version | ||
* [[Version/0.9.722|0.9.722]] - added. | * [[Version/0.9.722|0.9.722]] - added. | ||
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− | + | {{nav|plant|wide}} | |
[[Category:Domesticated plants]] | [[Category:Domesticated plants]] |