Editing Coagulator
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− | {{ | + | {{Define|Body Part |
− | + | | image = Artificial Organ | |
− | | image = | + | | always haulable = true |
− | | | + | | def name = Coagulator |
− | | | + | | description = Releases coagulating factors in response to blood loss, reducing bleeding rates significantly. |
− | + | | graphic class = Graphic_Single | |
− | | description = Releases coagulating factors in response to blood loss, reducing bleeding rates significantly | + | | graphic path = Things/Item/BodyPart/ArtificialOrgan |
− | | | + | | is body part = true |
− | | | + | | label = Coagulator |
− | | | + | | parent name = BodyPartBase |
− | | | + | | path cost = 10 |
− | | | + | | selectable = true |
− | | | + | | thing class = ThingWithComps |
− | | | + | | ticker type = Never |
− | | | + | | use hit points = true |
− | | | + | | flammability base = 1.0 |
− | + | | market value base = 830 | |
− | | | + | | max hit points base = 50 |
− | | flammability = 1.0 | + | | mass = 4 |
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}} | }} | ||
− | The '''Coagulator''' gives a pawn that's been implanted with it a reduction of bleeding rate by | + | The '''Coagulator''' gives a pawn that's been implanted with it a reduction of bleeding rate by 50%. It doesn't seem to be able to stop bleeding entirely, and colonists still need to be treated if they don't want to bleed out eventually. The item is made on the Fabrication Bench. |
− | + | {{nav/body_parts}} | |
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− | + | [[Category: Royalty]] | |
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