T-shirt

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T-Shirt

T-Shirt.png

"A simple T-shirt."


Type
GearClothing
HP
100
Work To Make
84
Market Value
120 Silver.png
Mass
0.25kg
Insulation - Cold
3°C
Armor - Blunt
3%
Armor - Sharp
3%
Buy
Cloth 50


Summary

Overview & Obtaining

T-shirts are one of two available shirts available in RimWorld, and are inferior to the button-down shirt. T-shirts can be purchased from traders, crafted, or stripped from Outlanders and Pirates.

Crafting

As a complicated garment, t-shirts can only be made at tailoring benches, which requires complex clothing to be researched in order to be constructed. A t-shirt requires 50 of any textile, and 84 seconds of work (5,000 ticks) to be created, assuming baseline global work speed, consciousness, sight, or manipulation.

Conclusion & Comparison

T-shirts are overall not particularly useful in the game, as button-down shirts easily outplace t-shirts in terms of insulation and protection (more coverage). Although t-shirts are cheap to make, button-down shirts are barely more expensive and the only real difference is the moderate increase in labour, but this isn't significant enough to justify taking t-shirts over button-down shirts.

Insulation Information

The following table(s) will display how good a normal quality T-Shirt is at insulating when made from various materials...

Keeps Warm
Minimum
Fabric cloth −3°C
Alpaca Wool −8.7°C
Megatherium Wool −9.3°C
Muffalo Wool −9°C
Camelhair −8.4°C
Synthread −3.75°C
Hyperweave −3.3°C
Leather Thrumbofur −4.05°C
Arctic wolfskin −3.75°C
Lynxskin −3.45°C