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  • ...e}} = {{#expr: {{Q|granite blocks|Max Hit Points Factor}}*{{Q|Wall|Max Hit Points Base}}}}</code> ...harp damage factor is applied to the items base sharp damage, flammability factor to flammability etc.
    2 KB (302 words) - 11:36, 24 April 2022
  • ...e}} = {{#expr: {{Q|granite blocks|Max Hit Points Factor}}*{{Q|Wall|Max Hit Points Base}}}}</code> ...harp damage factor is applied to the items base sharp damage, flammability factor to flammability etc.
    4 KB (585 words) - 01:37, 29 December 2023
  • {{#ask: [[Category:Wool]] [[Beauty Factor::+]] | ?Armor - Sharp Factor
    3 KB (358 words) - 11:36, 20 May 2023
  • ...or - Sharp}} or {{%|{{Q|steel|Armor - Sharp Factor}}*{{Q|plate armor|Armor Factor - Sharp}} }}. ...at. The material's HP factor is applied to the items base HP, flammability factor to flammability etc. Insulation is not expressed as a percentage and is thu
    2 KB (342 words) - 06:42, 16 April 2024
  • ...or - Sharp}} or {{#expr: {{Q|Cloth|Armor - Sharp Factor}}*{{Q|Duster|Armor Factor - Sharp}} *100}}% ...at. The material's HP factor is applied to the items base HP, flammability factor to flammability etc. Insulation is not expressed as a percentage and is thu
    2 KB (311 words) - 11:38, 24 April 2022
  • | beauty factor = 1 | work to make factor = 1.3
    3 KB (365 words) - 15:08, 7 January 2024
  • | beauty factor = 1.1 | work to make factor = 1.3
    3 KB (331 words) - 15:13, 7 January 2024
  • | ?Beauty Factor | ?Work To Make Factor
    2 KB (312 words) - 12:10, 28 December 2022
  • | beauty factor = 2 | work to make factor = 1
    3 KB (461 words) - 15:06, 7 January 2024
  • | beauty factor = 1 | work to make factor = 1.3
    3 KB (445 words) - 15:06, 7 January 2024
  • | beauty factor = 1.35 | work to make factor = 1.15
    3 KB (380 words) - 15:09, 7 January 2024
  • | beauty factor = 1 | work to make factor = 1
    2 KB (265 words) - 15:03, 7 January 2024
  • | beauty factor = 1 | work to make factor = 2.2
    4 KB (531 words) - 11:55, 14 February 2024
  • ...or - Sharp}} or {{#expr: {{Q|Cloth|Armor - Sharp Factor}}*{{Q|Duster|Armor Factor - Sharp}} *100}}% ...at. The material's HP factor is applied to the items base HP, flammability factor to flammability etc. Insulation is not expressed as a percentage and is thu
    3 KB (410 words) - 11:39, 24 April 2022
  • | beauty factor = 1.1 | work to make factor = 1.1
    3 KB (412 words) - 15:13, 7 January 2024
  • | beauty factor = 1 | work to make factor = 1
    2 KB (282 words) - 15:08, 7 January 2024
  • | beauty factor = 2.3 | work to make factor = 1
    3 KB (425 words) - 15:14, 7 January 2024
  • | beauty factor = 1.6 | max hit points factor = 1.5
    2 KB (301 words) - 15:05, 7 January 2024
  • ...arp}} or {{#expr: {{Q|Plainleather|Armor - Sharp Factor}}*{{Q|Duster|Armor Factor - Sharp}} *100}}% ...at. The material's HP factor is applied to the items base HP, flammability factor to flammability etc. Insulation is not expressed as a percentage and is thu
    3 KB (444 words) - 13:45, 7 December 2022
  • | beauty factor = 1 | insulation - heat factor = 12
    2 KB (319 words) - 15:10, 7 January 2024

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