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{{Infobox main|furniture
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{{infobox main|furniture|
 
| name = Stool
 
| name = Stool
 
| image = Stool north.png
 
| image = Stool north.png
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| resource 1 = Stuff
 
| resource 1 = Stuff
 
| resource 1 amount = 25
 
| resource 1 amount = 25
| has quality = true
 
 
}}
 
}}
 
A '''stool''' is a type of [[furniture]] which your colonists can sit on. Stools can be placed at [[table]]s and other buildings to be sat on. It is the least comfortable type of seat.
 
A '''stool''' is a type of [[furniture]] which your colonists can sit on. Stools can be placed at [[table]]s and other buildings to be sat on. It is the least comfortable type of seat.
  
 
== Acquisition ==
 
== Acquisition ==
{{Acquisition}}
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It is constructed with {{Required Resources}} in {{Ticks|{{P|Work To Make}}}}.
  
 
== Summary ==
 
== Summary ==
Stools are a form of seating. You need a seat in order to eat at a [[table]], play at a [[chess table]] or [[poker table]], or watch [[television]]. While sitting on a stool, comfort increases. They can also be placed in front of most [[production]] benches for comfort purposes. The orientation of the stool does not matter for any reason.
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Stools are a form of seating. You need a seat in order to eat at a [[table]], play a [[poker table]], or watch [[television]]. While sitting on a stool, comfort increases. They can also be placed in front of most [[production]] benches for comfort purposes. The orientation of the stool does not matter for any reason.
  
 
=== Comfort ===
 
=== Comfort ===
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== Analysis ==  
 
== Analysis ==  
Stools are the cheapest and least comfortable seating, below [[dining chair]]s and [[armchair]]s. They require no research or Construction skill to make. They can also be made from [[stone]], as well as wood or metals. They are the first available seating for a [[New Tribe]], can be used as cheap furniture for [[prison]] cells, and can see use in [[Biomes|wood-poor environment]].  
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Stools are the worst possible seating, with less comfort than [[dining chair]]s and [[armchair]]s. They require no research or Construction skill to make, and take the least time and resources to make. They can also be made from [[stone]], as well as wood or metals. They are the first available seating for a [[New Tribe]], can be used as cheap furniture for [[prison]] cells, and can see use in [[Biomes|wood-poor environment]].  
  
 
If you want the cheapest option for a table, use a stool. Otherwise, stools ''can'' be placed in front of production buildings for comfort. But the gain is minimal - even before considering alternatives.  
 
If you want the cheapest option for a table, use a stool. Otherwise, stools ''can'' be placed in front of production buildings for comfort. But the gain is minimal - even before considering alternatives.  
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#A pawn resting in a normal [[bed]] with any [[end table]] and [[dresser]] reaches 85% comfort in 1.4 hours. It then takes over 18 hours before getting {{--|3}} ''Uncomfortable''. 
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#Any stool below Excellent quality will never provide enough comfort for any ''Comfortable'' moodlet, only preventing Uncomfortable.
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#If a pawn sleeps for 7 hours a day, then they'll spend 17 hours awake.
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Pawns can get uncomfortable during extended [[draft|combat]] situations. However, assigning pawns to "nap" in the middle of the day prevents discomfort at all, whilst keeping them awake.
  
Any stool below Excellent quality will never provide enough comfort for any ''Comfortable'' moodlet, only preventing  {{--|3}} ''Uncomfortable''.  A pawn resting in a normal [[bed]] with any [[end table]] and [[dresser]] reaches 85% comfort in 1.4 hours of rest. It then takes over 18 hours before reaching Uncomfortable. Pawns can get uncomfortable during extended [[draft|combat]] situations. However, assigning pawns to "nap" in the middle of the day prevents discomfort at all, whilst keeping them awake.
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[[New Tribe]]s won't have access to beds, end tables / dressers, or dining chairs, so will become uncomfortable faster. But even then, outside of [[table]]s, stools can largely be forgone. Unless you're stuck in [[sleeping spot]] or Awful bed/bedroll, it is a very small comfort bonus. If your builder created an awful bed, chances are that they'll make an awful stool, too.   
 
 
[[New Tribe]]s won't have access to beds, end tables / dressers, or dining chairs, so will become uncomfortable faster. But even then, stools can largely be forgone. Unless you're stuck in [[sleeping spot]] or Awful bed/bedroll, it is a very small comfort bonus. If your builder created an awful bed, chances are that they'll make an awful stool, too.   
 
  
 
A legendary stool can maintain a {{+|8}} ''Extremely Comfortable'' [[mood]]let all day. However, even a good [[armchair]] provides more comfort, and is significantly more likely to be created.
 
A legendary stool can maintain a {{+|8}} ''Extremely Comfortable'' [[mood]]let all day. However, even a good [[armchair]] provides more comfort, and is significantly more likely to be created.
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However, [[plant pot]]s are even lighter, take less work to create, and do not suffer from rounding losses.
 
However, [[plant pot]]s are even lighter, take less work to create, and do not suffer from rounding losses.
  
{{Building Stats Table}}
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{{Building Material Table}}
  
 
== Styles ==
 
== Styles ==
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Totemic stool.png|Totemic Variant
 
Totemic stool.png|Totemic Variant
 
</gallery>
 
</gallery>
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<noinclude>
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{{nav|furniture|wide}}
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</noinclude>
  
== Gallery ==
 
<gallery>
 
Stool north.png|Facing north/south
 
Stool east.png|Facing east/west
 
</gallery>
 
 
== Version history ==
 
* [[Version/1.3.3287|1.3.3287]] - Fix: Shelves, chairs and stools don't have style dominance.
 
 
{{Nav|furniture|wide}}
 
 
[[Category:Furniture]] [[Category:Chair]]
 
[[Category:Furniture]] [[Category:Chair]]

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