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{{Infobox main|furniture
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{{infobox main|furniture|
 
| name = Stool
 
| name = Stool
 
| image = Stool north.png
 
| image = Stool north.png
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| resource 1 = Stuff
 
| resource 1 = Stuff
 
| resource 1 amount = 25
 
| resource 1 amount = 25
| has quality = true
 
 
}}
 
}}
A '''stool''' is a type of [[furniture]] which your colonists can sit on. Stools can be placed at [[table]]s and other buildings to be sat on. It is the least comfortable type of seat.
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A '''stool''' is a type of [[furniture]] which your colonists can sit on. Stools can be placed at [[table]]s to allow your colonists to eat there; in front of [[television]]s to let them watch; or in front of [[production]] benches to provide [[comfort]] as they work, improving their [[mood]] and allowing them to work longer before needing a break.
  
 
== Acquisition ==
 
== Acquisition ==
{{Acquisition}}
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It is constructed with {{Required Resources}} in {{Ticks|{{P|Work To Make}}}}.
  
 
== Summary ==
 
== Summary ==
Stools are a form of seating. You need a seat in order to eat at a [[table]], play at a [[chess table]] or [[poker table]], or watch [[television]]. While sitting on a stool, comfort increases. They can also be placed in front of most [[production]] benches for comfort purposes. The orientation of the stool does not matter for any reason.
 
 
 
=== Comfort ===
 
=== Comfort ===
 
[[Comfort]] is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sitting in a chair with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect.
 
[[Comfort]] is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sitting in a chair with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect.
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== Analysis ==  
 
== Analysis ==  
Stools are the cheapest and least comfortable seating, below [[dining chair]]s and [[armchair]]s. They require no research or Construction skill to make. They can also be made from [[stone]], as well as wood or metals. They are the first available seating for a [[New Tribe]], can be used as cheap furniture for [[prison]] cells, and can see use in [[Biomes|wood-poor environment]].  
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Stools are the worst possible seating, with less comfort than [[dining chair]]s and [[armchair]]s. They require no research or Construction skill to make, and take the least time and resources to make. They can also be made from [[stone]], as well as wood or metals. They are the first available seating for a [[New Tribe]], can be used as cheap furniture for [[prison]] cells, and can see use in [[Biomes|wood-poor environment]].
  
If you want the cheapest option for a table, use a stool. Otherwise, stools ''can'' be placed in front of production buildings for comfort. But the gain is minimal - even before considering alternatives.  
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Seating of any kind is required to eat at a [[table]] or play at a [[poker table]]. The comfort is otherwise very low, even before considering the alternatives. A pawn resting in a normal [[bed]] with any [[end table]] and [[dresser]] will get to 85% comfort in 1.4 hours of rest takes over 18 hours before getting {{--|3}} ''Uncomfortable''. Any stool below Excellent quality will never provide enough comfort for any ''Comfortable'' moodlet. While pawns could get uncomfortable during extended [[draft]]ing situations, assigning pawns to "nap" in the middle of the day prevents being uncomfortable at all. A Legendary stool can mantain the maximum +8 comfort bonus all day. However, even a good [[armchair]] provides max comfort, and is significantly more likely to be created.  
  
Any stool below Excellent quality will never provide enough comfort for any ''Comfortable'' moodlet, only preventing  {{--|3}} ''Uncomfortable''.  A pawn resting in a normal [[bed]] with any [[end table]] and [[dresser]] reaches 85% comfort in 1.4 hours of rest. It then takes over 18 hours before reaching Uncomfortable. Pawns can get uncomfortable during extended [[draft|combat]] situations. However, assigning pawns to "nap" in the middle of the day prevents discomfort at all, whilst keeping them awake.
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So, outside of [[New Tribes]] - which don't immediately have access to beds, end tables / dressers, and dining chairs - placing stools for comfort is rarely beneficial. Unless you're stuck in a [[sleeping spot]] or Awful bed/bedroll, regular stools simply provide too little of a benefit. And if your colonist created an awful bed, chances are that they'll make an awful stool.
 
 
[[New Tribe]]s won't have access to beds, end tables / dressers, or dining chairs, so will become uncomfortable faster. But even then, stools can largely be forgone. Unless you're stuck in [[sleeping spot]] or Awful bed/bedroll, it is a very small comfort bonus. If your builder created an awful bed, chances are that they'll make an awful stool, too. 
 
 
 
A legendary stool can maintain a {{+|8}} ''Extremely Comfortable'' [[mood]]let all day. However, even a good [[armchair]] provides more comfort, and is significantly more likely to be created.
 
  
 
=== Cover baiting ===
 
=== Cover baiting ===
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=== Resource Compression ===
 
=== Resource Compression ===
A niche use for the stool is resource compression for [[caravan]]ing or using [[transport pod]]s. A constructed stool has a base mass of 3 kg, but can be deconstructed into 12-13 units of its component material (or x10 for small volume materials). For example, 25 units of [[steel]] can be compressed into a 3 kg stool, which then gets deconstructed for at least {{#expr: {{Q|Steel|Mass Base}}*12}} kg, allowing you to carry at least twice the steel you normally would. You will lose 50% of the invested resources deconstructing the stool, but, if the alternative is abandoning 50% of the material anyway due to weight restrictions, there is no reason not to do so if time permits.
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A niche use for the stool is resource compression for [[caravan]]ing or using [[transport pod]]s. A constructed stool has a base mass of 3 kg but can be deconstructed into 12-13 units of its component material (or x10 for small volume materials). As these 12-13 units often weigh more than the 3kg of the stool, more material can be carried for the same mass by keeping it in stool form and deconstructing it at the end of travel, if you are willing to lose some resources to transport more.  
  
However, [[plant pot]]s are even lighter, take less work to create, and do not suffer from rounding losses.
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: For example, 25 units of [[steel]] can be compressed into a 3 kg stool, which then gets deconstructed for at least {{#expr: {{Q|Steel|Mass Base}}*12}} kg, allowing you to carry at least twice the steel you normally would.  
  
{{Building Stats Table}}
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Resource compression has a drawback in that you will lose 50% of the invested resources,  12-13 out of the 25 units of material used. However, when the alternative is abandoning 50% of the material anyway due to weight restrictions, there is no reason not to do so if time permits.
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However, due to the increased work to make the stool, as well as rounding losses, the use of [[Plant pot]]s is typically superior for this purpose.
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{{Building Material Table}}
  
 
== Styles ==
 
== Styles ==
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Totemic stool.png|Totemic Variant
 
Totemic stool.png|Totemic Variant
 
</gallery>
 
</gallery>
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<noinclude>
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{{nav|furniture|wide}}
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</noinclude>
  
== Gallery ==
 
<gallery>
 
Stool north.png|Facing north/south
 
Stool east.png|Facing east/west
 
</gallery>
 
 
== Version history ==
 
* [[Version/1.3.3287|1.3.3287]] - Fix: Shelves, chairs and stools don't have style dominance.
 
 
{{Nav|furniture|wide}}
 
 
[[Category:Furniture]] [[Category:Chair]]
 
[[Category:Furniture]] [[Category:Chair]]

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