Editing Squirrel
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{infobox main|animal| | + | {{Verified|A14D}}<onlyinclude><!-- |
− | + | -->{{infobox main|animal| | |
|name = Squirrel | |name = Squirrel | ||
|image = Squirrel.png|Squirrel | |image = Squirrel.png|Squirrel | ||
− | |description = One of the many hardy rodent species that follows humankind everywhere it spreads. | + | |description = "One of the many hardy, versatile rodent species that follows humankind everywhere it spreads." |
− | |type = | + | |type = Animals |
− | + | |type2 = Wild | |
− | + | |bodysize = 0.15 | |
− | |||
− | |||
− | |||
− | | | ||
− | |bodysize = 0. | ||
|healthscale = 0.25 | |healthscale = 0.25 | ||
− | | | + | |movespeed = 5.10 |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|attack1dmg = 4 | |attack1dmg = 4 | ||
− | |attack1type = | + | |attack1type = scratch |
− | |||
|attack1part = front left paw | |attack1part = front left paw | ||
+ | |attack1cool = 110 | ||
|attack2dmg = 4 | |attack2dmg = 4 | ||
− | |attack2type = | + | |attack2type = scratch |
− | |||
|attack2part = front right paw | |attack2part = front right paw | ||
− | | | + | |attack2cool = 110 |
− | | | + | |attack3dmg = 4 |
− | | | + | |attack3type = bite |
|attack3part = teeth | |attack3part = teeth | ||
− | | | + | |attack3cool = 120 |
− | | | + | |leathername = lightleather |
− | | | + | |leatheryield = 13 |
− | | | + | |manhunter = 0.0125 |
− | | | + | |hungerrate = 0.20 |
− | | | + | |diet = herbivorous |
− | | | + | |trainable = none |
− | | | + | |wildness = 0.75 |
− | |livesin_borealforest = | + | |handleskill = 6 |
− | | | + | |gestation = 13 |
− | + | |lifespan = 8 | |
− | + | |offspring = 1-5 | |
+ | |maturityage = 0.26+ | ||
+ | <!--|matemtbhours = 8--> | ||
+ | |marketvalue = 35 | ||
+ | |livesin_aridshrubland = true | ||
+ | |livesin_borealforest = true | ||
+ | |livesin_temperateforest = true | ||
+ | |livesin_tundra = true | ||
+ | |massadult = 10.5 | ||
+ | }}</onlyinclude> | ||
− | + | {{Info|'''Squirrels''' are one of the smallest and generally most harmless animals on rimworlds. Storytellers often make this the target of your first maddened animal encounter, sending it to attack your colonists.}} | |
− | + | With very low health and a low melee damage, one might think this critter to be harmless but due to its very fast attack rate your colonists may suffer many bleeding wounds very quickly. Their small size makes them hard to shoot and a large group of squirrels turned manhunter can be especially dangerous. | |
− | With very low health and a low melee damage, one might think this critter to be harmless | ||
− | + | ==Training== | |
+ | Squirrels can be trained as follows: | ||
− | |||
{{TrainingTable}} | {{TrainingTable}} | ||
+ | <!-- Set the Declaration of Variables for the Animal Training Template--> | ||
+ | {{#set: Can_Train_Guard=false}} | ||
+ | {{#set: Can_Train_Attack=false}} | ||
+ | {{#set: Can_Train_Rescue=false}} | ||
+ | {{#set: Can_Train_Haul=false}} | ||
+ | == Health == | ||
+ | {|class="wikitable" | ||
+ | !Body part !!Health | ||
+ | |- | ||
+ | |Head || | ||
+ | |- | ||
+ | |Neck ||8 | ||
+ | |- | ||
+ | |Body ||10 | ||
+ | |- | ||
+ | |Legs<br>(left, right, rear, front) ||8 | ||
+ | |} | ||
+ | <references/> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | {{clr}} | |
− | |||
− | |||
{{nav|animal}} | {{nav|animal}} | ||
[[Category:Animals]] | [[Category:Animals]] | ||
− | [[Category:Wild | + | [[Category:Wild]] |