Editing Squirrel
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Latest revision | Your text | ||
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|flammability = 0.7 | |flammability = 0.7 | ||
|marketvalue = 35 | |marketvalue = 35 | ||
− | |||
|bodysize = 0.2 | |bodysize = 0.2 | ||
|healthscale = 0.25 | |healthscale = 0.25 | ||
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With very low health and a low melee damage, one might think this critter to be harmless. But due to its fast speed and very fast attack rate, your colonists may suffer many bleeding wounds very quickly, adding up to a potentially lethal threat. Their small size makes them hard to shoot, and a large group of squirrels turned [[Mental break#Manhunter|manhunter]] can be especially dangerous. | With very low health and a low melee damage, one might think this critter to be harmless. But due to its fast speed and very fast attack rate, your colonists may suffer many bleeding wounds very quickly, adding up to a potentially lethal threat. Their small size makes them hard to shoot, and a large group of squirrels turned [[Mental break#Manhunter|manhunter]] can be especially dangerous. | ||
− | Otherwise, squirrels offer a tiny amount of food when | + | Otherwise, squirrels offer a tiny amount of food when hunter, equal to that of the [[rat]]. They have no particular use as tamed animals, not valuable in meat or food. Even as "bait" animals, rats and [[hare]]s are better at the task. |
==Training== | ==Training== | ||
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==Health== | ==Health== | ||
− | { | + | {|class="wikitable" |
− | + | !Body part !!Health | |
− | + | |- | |
− | + | |Head || | |
− | + | |- | |
− | + | |Neck ||8 | |
− | + | |- | |
− | + | |Body ||10 | |
− | + | |- | |
− | </ | + | |Legs<br>(left, right, rear, front) ||8 |
+ | |} | ||
+ | <references/> | ||
+ | {{clear}} | ||
== Version history == | == Version history == | ||
* [[Version/0.12.906|0.12.906]] - Sprite changed | * [[Version/0.12.906|0.12.906]] - Sprite changed |