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− | {{infobox main|security | + | {{rewrite|reason=Format standardisation, analysis needed, ensure Sandbag/Barricade parity}}{{See also|Barricade}}{{infobox main|security| |
− | | name = Sandbags | + | |name = Sandbags |
− | | image = Sandbags.png | + | |image = Sandbags.png|192px{{!}}Row of sandbags |
− | | | + | |description = Bags of locally-sourced dirt or sand, stacked for use as cover. Sandbags are ugly, but provide better cover than other low objects. |
− | | description = Bags of locally-sourced dirt or sand, stacked for use as cover. Sandbags are ugly, but provide better cover than other low objects. | + | |type = Building |
− | | type = Building | + | |type2 = Security |
− | | type2 = Security | + | |placeable = true |
− | | placeable = true | + | |path cost = 42 |
− | | path cost = 42 | + | |passability = pass through only |
− | + | |cover = 0.55 | |
− | | passability = pass through only | + | |minifiable = false |
− | | cover = 0.55 | + | |size = 1 ˣ 1 |
− | | minifiable = false | + | |flammability = 0 |
− | | size = 1 ˣ 1 | + | |hp = 300 |
− | | flammability = 0 | + | |beauty = -10 |
− | | hp = 300 | + | |terrain affordance = light |
− | | beauty = -10 | + | |work to make = 180 |
− | | terrain affordance = light | + | |stuff tags = Fabric, Leathery |
− | | work to make = 180 | + | |resource 1 = Stuff |
− | | stuff tags = Fabric, Leathery | + | |resource 1 amount = 5 |
− | | resource 1 = Stuff | ||
− | | resource 1 amount = 5 | ||
}} | }} | ||
− | '''Sandbags''' | + | '''Sandbags''' can be placed to cover your colonists from gunfire, but not melee attacks, thrown projectiles, or explosions. Sandbags take damage from bullets and explosions. [[Raider]]s can also use sandbags as cover, so place them in a way so enemy units cannot take advantage of them. |
+ | |||
+ | Sandbags provide 55% [[cover]] effectiveness, meaning that bullets aimed at targets behind sandbags have a 55% chance to hit the bags, and a 45% chance to cross over. | ||
+ | Sandbags slow down pawns walking over them. | ||
− | |||
Sandbags require {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} to build. | Sandbags require {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} to build. | ||
− | == | + | ==Material Table== |
− | + | As [[Barricade]]s and Sandbags are largely interchangeable except for their aesthetics and material properties, both are included in the following table for convenience. | |
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− | Sandbags are largely interchangeable | ||
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− | + | Note that cover effectiveness is 55% regardless of material. | |
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<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
− | {| {{STDT|sortable c_01 text- | + | {| {{STDT|sortable c_01 text-center}} |
− | + | |- | |
! Material | ! Material | ||
+ | ! data-sort-type="number" | [[Stuff]] cost | ||
! data-sort-type="number" | Beauty | ! data-sort-type="number" | Beauty | ||
− | ! data-sort-type="number" | Work | + | ! data-sort-type="number" | Work |
+ | ! data-sort-type="number" | Mass | ||
! data-sort-type="number" | HP | ! data-sort-type="number" | HP | ||
− | ! data-sort-type="number" | | + | ! data-sort-type="number" | Flammability |
! Terrain Affordance | ! Terrain Affordance | ||
− | ! data-sort-type="number" | Market Value | + | ! data-sort-type="number" | Market Value |
− | + | |- | |
− | -->{{#vardefine: | + | |
− | + | {{#vardefine:name | Barricade }}<!--- | |
− | + | -->{{#vardefine:beauty|{{formatnum:{{Q|{{#var:name}}|Beauty Base}}|R}}}}<!--- | |
− | + | -->{{#vardefine:work|{{formatnum:{{Q|{{#var:name}}|Work To Make}}|R}}}}<!--- | |
− | -->{{#vardefine: | + | -->{{#vardefine:mass|{{formatnum:{{Q|{{#var:name}}|Mass Base}}|R}}}}<!--- |
− | -->{{#vardefine: | + | -->{{#vardefine:HP|{{formatnum:{{Q|{{#var:name}}|Max Hit Points Base}}|R}}}}<!--- |
− | -->{{#vardefine:HP | + | -->{{#vardefine:flammability|{{formatnum:{{Q|{{#var:name}}|Flammability Base}}|R}}}}<!--- |
− | -->{{#vardefine: | + | -->{{#vardefine:value|{{formatnum:{{Q|{{#var:name}}|Market Value Base}}|R}}}}<!--- |
− | -->{{#vardefine: | + | -->{{#vardefine:stufftags|{{Q|{{#var:name}}|Stuff Tags}}}}<!--- |
− | -->{{#vardefine: | + | -->{{#vardefine:stuffAmount|{{Q|{{#var:name}}|Resource 1 Amount}}}}<!--- |
− | -->{{#vardefine: | + | -->{{#vardefine:useTerrainAffordance|1}} |
− | -->{{# | + | {{#ifeq: | {{#pos:{{#var:stufftags}}|Leathery|}}|| |
− | + | {{Building Material Table Row |Bearskin}} | |
− | + | {{Building Material Table Row |Birdskin}} | |
− | + | {{Building Material Table Row |Bluefur}} | |
− | + | {{Building Material Table Row |Camelhide}} | |
− | + | {{Building Material Table Row |Chinchilla fur}} | |
− | + | {{Building Material Table Row |Dog leather}} | |
− | + | {{Building Material Table Row |Elephant leather}} | |
− | }} | + | {{Building Material Table Row |Foxfur}} |
− | + | {{Building Material Table Row |Guinea pig fur}} | |
− | + | {{Building Material Table Row |Heavy fur}} | |
− | -->{{#vardefine:beauty | + | {{Building Material Table Row |Human leather}} |
− | -->{{#vardefine: | + | {{Building Material Table Row |Lightleather}} |
− | -->{{#vardefine: | + | {{Building Material Table Row |Lizardskin}} |
− | -->{{#vardefine: | + | {{Building Material Table Row |Panthera fur}} |
− | -->{{#vardefine: | + | {{Building Material Table Row |Patchleather}} |
− | -->{{#vardefine:value | + | {{Building Material Table Row |Pigskin}} |
− | -->{{#vardefine: | + | {{Building Material Table Row |Plainleather}} |
− | -->{{# | + | {{Building Material Table Row |Rhinoceros leather}} |
− | + | {{Building Material Table Row |Thrumbofur}} | |
− | + | {{Building Material Table Row |Wolfskin}} | |
− | + | }} | |
− | + | |- | |
− | + | {{#ifeq: | {{#pos:{{#var:stufftags}}|Fabric|}}|| | |
− | + | {{Building Material Table Row |Alpaca wool}} | |
− | + | {{Building Material Table Row |Bison wool}} | |
+ | {{Building Material Table Row |Cloth}} | ||
+ | {{Building Material Table Row |Devilstrand}} | ||
+ | {{Building Material Table Row |Hyperweave}} | ||
+ | {{Building Material Table Row |Megasloth wool}} | ||
+ | {{Building Material Table Row |Muffalo wool}} | ||
+ | {{Building Material Table Row |Sheep wool}} | ||
+ | {{Building Material Table Row |Synthread}} | ||
+ | }} | ||
+ | |- | ||
+ | {{#ifeq: | {{#pos:{{#var:stufftags}}|Woody|}}|| | ||
+ | {{Building Material Table Row |Wood}} | ||
+ | }} | ||
+ | |- | ||
+ | {{#ifeq: | {{#pos:{{#var:stufftags}}|Stony|}}|| | ||
+ | {{Building Material Table Row |Granite blocks}} | ||
+ | {{Building Material Table Row |Limestone blocks}} | ||
+ | {{Building Material Table Row |Marble blocks}} | ||
+ | {{Building Material Table Row |Sandstone blocks}} | ||
+ | {{Building Material Table Row |Slate blocks}} | ||
+ | {{Building Material Table Row |Jade}} | ||
+ | }} | ||
+ | |- | ||
+ | {{#ifeq: | {{#pos:{{#var:stufftags}}|Metallic|}}|| | ||
+ | {{Building Material Table Row |Gold}} | ||
+ | {{Building Material Table Row |Plasteel}} | ||
+ | {{Building Material Table Row |Silver}} | ||
+ | {{Building Material Table Row |Steel}} | ||
+ | {{Building Material Table Row |Uranium}} | ||
+ | }} | ||
+ | {{#vardefine:name | Sandbags }}<!--- | ||
+ | -->{{#vardefine:beauty|{{formatnum:{{Q|{{#var:name}}|Beauty Base}}|R}}}}<!--- | ||
+ | -->{{#vardefine:work|{{formatnum:{{Q|{{#var:name}}|Work To Make}}|R}}}}<!--- | ||
+ | -->{{#vardefine:mass|{{formatnum:{{Q|{{#var:name}}|Mass Base}}|R}}}}<!--- | ||
+ | -->{{#vardefine:HP|{{formatnum:{{Q|{{#var:name}}|Max Hit Points Base}}|R}}}}<!--- | ||
+ | -->{{#vardefine:flammability|{{formatnum:{{Q|{{#var:name}}|Flammability Base}}|R}}}}<!--- | ||
+ | -->{{#vardefine:value|{{formatnum:{{Q|{{#var:name}}|Market Value Base}}|R}}}}<!--- | ||
+ | -->{{#vardefine:stufftags|{{Q|{{#var:name}}|Stuff Tags}}}}<!--- | ||
+ | -->{{#vardefine:stuffAmount|{{Q|{{#var:name}}|Resource 1 Amount}}}}<!--- | ||
+ | -->{{#ifeq: | {{#pos:{{#var:stufftags}}|Leathery|}}|| | ||
+ | {{Building Material Table Row |Bearskin}} | ||
+ | {{Building Material Table Row |Birdskin}} | ||
+ | {{Building Material Table Row |Bluefur}} | ||
+ | {{Building Material Table Row |Camelhide}} | ||
+ | {{Building Material Table Row |Chinchilla fur}} | ||
+ | {{Building Material Table Row |Dog leather}} | ||
+ | {{Building Material Table Row |Elephant leather}} | ||
+ | {{Building Material Table Row |Foxfur}} | ||
+ | {{Building Material Table Row |Guinea pig fur}} | ||
+ | {{Building Material Table Row |Heavy fur}} | ||
+ | {{Building Material Table Row |Human leather}} | ||
+ | {{Building Material Table Row |Lightleather}} | ||
+ | {{Building Material Table Row |Lizardskin}} | ||
+ | {{Building Material Table Row |Panthera fur}} | ||
+ | {{Building Material Table Row |Patchleather}} | ||
+ | {{Building Material Table Row |Pigskin}} | ||
+ | {{Building Material Table Row |Plainleather}} | ||
+ | {{Building Material Table Row |Rhinoceros leather}} | ||
+ | {{Building Material Table Row |Thrumbofur}} | ||
+ | {{Building Material Table Row |Wolfskin}} | ||
+ | }} | ||
+ | |- | ||
+ | {{#ifeq: | {{#pos:{{#var:stufftags}}|Fabric|}}|| | ||
+ | {{Building Material Table Row |Alpaca wool}} | ||
+ | {{Building Material Table Row |Bison wool}} | ||
+ | {{Building Material Table Row |Cloth}} | ||
+ | {{Building Material Table Row |Devilstrand}} | ||
+ | {{Building Material Table Row |Hyperweave}} | ||
+ | {{Building Material Table Row |Megasloth wool}} | ||
+ | {{Building Material Table Row |Muffalo wool}} | ||
+ | {{Building Material Table Row |Sheep wool}} | ||
+ | {{Building Material Table Row |Synthread}} | ||
+ | }} | ||
+ | |- | ||
+ | {{#ifeq: | {{#pos:{{#var:stufftags}}|Woody|}}|| | ||
+ | {{Building Material Table Row |Wood}} | ||
+ | }} | ||
+ | |- | ||
+ | {{#ifeq: | {{#pos:{{#var:stufftags}}|Stony|}}|| | ||
+ | {{Building Material Table Row |Granite blocks}} | ||
+ | {{Building Material Table Row |Limestone blocks}} | ||
+ | {{Building Material Table Row |Marble blocks}} | ||
+ | {{Building Material Table Row |Sandstone blocks}} | ||
+ | {{Building Material Table Row |Slate blocks}} | ||
+ | {{Building Material Table Row |Jade}} | ||
+ | }} | ||
+ | |- | ||
+ | {{#ifeq: | {{#pos:{{#var:stufftags}}|Metallic|}}|| | ||
+ | {{Building Material Table Row |Gold}} | ||
+ | {{Building Material Table Row |Plasteel}} | ||
+ | {{Building Material Table Row |Silver}} | ||
+ | {{Building Material Table Row |Steel}} | ||
+ | {{Building Material Table Row |Uranium}} | ||
}} | }} | ||
+ | |- | ||
|} | |} | ||
− | |||
== Version history == | == Version history == | ||
− | + | In earlier versions (Alpha 16/17?) it used to have 70% cover rating. | |
− | * Beta 19 - | + | * Beta 19 - received a new, extended description and a retexture, and its cost was reduced from 6 steel to 5. |
− | * 1.1 - | + | * 1.1 - crafting recipe was changed to use textiles rather than steel, and its health was nerfed (450 -> 300), along with its cover value (65 -> 57%). |
− | * [[Version/1.3.3066|1.3.3066]] - | + | * [[Version/1.3.3066|1.3.3066]] - fill percent (i.e. cover) reduced from 57% to 55%. |
<gallery> | <gallery> | ||
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== See also == | == See also == | ||
− | |||
* [[Defense tactics]] | * [[Defense tactics]] | ||
* [[Defense structures#Sandbags|Defense structures]] | * [[Defense structures#Sandbags|Defense structures]] |