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=== Combat - Enemies === | === Combat - Enemies === | ||
− | * [[Version/1.3.3200|1.3.3200]] - Added a way to make special per-faction raid strategy probabilities. | + | * [[Version/1.3.3200|1.3.3200]] - |
− | * | + | |
− | * | + | * Added a way to make special per-faction raid strategy probabilities. |
+ | * Adjusted mechanoid raid strategy probabilities so that late game they use breachers about 33% of the time instead of 90% of the time. | ||
+ | * Breachers no longer want to attack passable player buildings. They only target impassable buildings like walls. | ||
+ | * Selection weight of the most recent raid faction is reduced by 60% when choosing a faction for the next raid. | ||
+ | * Adjusted human factions' raid strategy selection weights for slightly more variation. | ||
=== Food handling === | === Food handling === |