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== Update 1.2.2753 ==
 
== Update 1.2.2753 ==
* [[Version/1.2.2753|1.2.2753]] - <s>When forming a caravan, animals now instantly go to the caravan packing spot instead of waiting for a colonist to take them. This speeds up the caravan formation process significantly.</s> DONE. [[User:Jimyoda|Jimyoda]] ([[User talk:Jimyoda|talk]]) 18:54, 2 April 2021 (UTC)
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* [[Version/1.2.2753|1.2.2753]] -  
* [[Version/1.2.2753|1.2.2753]] - You can now place blueprints separately for different types of buildings in a monument, so you can make them of different materials.
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Not as major as the main ones, but there are important some changes. Have started implementing some. Need help to do them all though [[User:Harakoni|Harakoni]] ([[User talk:Harakoni|talk]]) 07:13, 12 September 2020 (UTC)
* [[Version/1.2.2753|1.2.2753]] - If you have a menu with a very large number of commands, as in a powerful psycaster, some of them will be displayed smaller.
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* <s>When forming a caravan, animals now instantly go to the caravan packing spot instead of waiting for a colonist to take them. This speeds up the caravan formation process significantly.</s> DONE. [[User:Jimyoda|Jimyoda]] ([[User talk:Jimyoda|talk]]) 18:54, 2 April 2021 (UTC)
* [[Version/1.2.2753|1.2.2753]] - Use drug commands are now condensed onto a single command if a pawn carries more than one drug type.
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* You can now place blueprints separately for different types of buildings in a monument, so you can make them of different materials.
* [[Version/1.2.2753|1.2.2753]] - Allow right clicking on the shuttle with multiple pawns selected to load all allowed ones.
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* If you have a menu with a very large number of commands, as in a powerful psycaster, some of them will be displayed smaller.
* [[Version/1.2.2753|1.2.2753]] - We now automatically add appropriate bedrolls to caravan.
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* Use drug commands are now condensed onto a single command if a pawn carries more than one drug type.
* [[Version/1.2.2753|1.2.2753]] - Added a warning confirmation for calling for resources that would cause the caravan to be immobile.
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* Allow right clicking on the shuttle with multiple pawns selected to load all allowed ones.
* [[Version/1.2.2753|1.2.2753]] - Allow quick loading via permit shuttle from non-home maps with no hostiles.
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* We now automatically add appropriate bedrolls to caravan.
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* Added a warning confirmation for calling for resources that would cause the caravan to be immobile.
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* Allow quick loading via permit shuttle from non-home maps with no hostiles.
  
 
===Adjustments===
 
===Adjustments===
* [[Version/1.2.2753|1.2.2753]] - Changed psychic droner to start off with medium bad strength as baseline and when spawned on sites its determined by points now, same as the 'raw' gamecondition.
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* Changed psychic droner to start off with medium bad strength as baseline and when spawned on sites its determined by points now, same as the 'raw' gamecondition.
* [[Version/1.2.2753|1.2.2753]] - Make pawns count as guilty while in aggro mental state.
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* Make pawns count as guilty while in aggro mental state.
* [[Version/1.2.2753|1.2.2753]] - Food and medicine renamed to travel supplies
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* Food and medicine renamed to travel supplies
* [[Version/1.2.2753|1.2.2753]] - Apparel with utility now has a score offset to make AI more likely to automatically wear it.
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* Apparel with utility now has a score offset to make AI more likely to automatically wear it.
* [[Version/1.2.2753|1.2.2753]] - Colonists and pack animals unload inventory automatically once farskipped to a player home map.
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* Farskip now affects colony animals if not on the home map.
* [[Version/1.2.2753|1.2.2753]] - Added quest look target when bestowing ceremony cannot be accepted due to threat.
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* Colonists and pack animals unload inventory automatically once farskipped to a player home map.
* [[Version/1.2.2753|1.2.2753]] - Ensure auto-selected travel supplies doesn't exceed caravan mass capacity.
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* Added quest look target when bestowing ceremony cannot be accepted due to threat.
* [[Version/1.2.2753|1.2.2753]] - <s>Don't autoselect [[beer]], [[ambrosia]], flowers or [[insect jelly]] in the form caravan dialog.</s> Detail not needed. [[User:Jimyoda|Jimyoda]] ([[User talk:Jimyoda|talk]]) 19:14, 2 April 2021 (UTC)
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* Ensure auto-selected travel supplies doesn't exceed caravan mass capacity.
* [[Version/1.2.2753|1.2.2753]] - Member stripped goodwill penalty increased from 10 to 40.
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* Removed full-map light up effect of all strikes except orbital beam.
* [[Version/1.2.2753|1.2.2753]] - Improve meditation and medical rest priorities to allow meditation for pawns with healing injuries if they're on meditation schedule.
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* <s>Don't autoselect [[beer]], [[ambrosia]], flowers or [[insect jelly]] in the form caravan dialog.</s> Detail not needed. [[User:Jimyoda|Jimyoda]] ([[User talk:Jimyoda|talk]]) 19:14, 2 April 2021 (UTC)
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* Member stripped goodwill penalty increased from 10 to 40.
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* Improve meditation and medical rest priorities to allow meditation for pawns with healing injuries if they're on meditation schedule.
  
 
=== Fixes ===
 
=== Fixes ===
* [[Version/1.2.2753|1.2.2753]] - Fix: Colonist with a sick thought won't meditate at all.
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* Fix: Colonist with a sick thought won't meditate at all.
* [[Version/1.2.2753|1.2.2753]] - Fix: Becoming neutral/allied with imperials after taking the deserter quest then entering their site allows you to take the neuroformers without a fight.
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* Fix: Becoming neutral/allied with imperials after taking the deserter quest then entering their site allows you to take the neuroformers without a fight.
* [[Version/1.2.2753|1.2.2753]] - Fix: Colonist pods returning from a 'pawn lend' quest can roof punch.
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* Fix: Auto mortars are always active.
* [[Version/1.2.2753|1.2.2753]] - Fix: Rescuing downed noble ends shuttle rescue [[quest]].
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* Fix: Colonist pods returning from a 'pawn lend' quest can roof punch.
* [[Version/1.2.2753|1.2.2753]] - Fix: Its possible to arrest non-violent/downed pawns and not have their faction notified of member captured.
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* Fix: Psylink neuroformers that are in a storage area do not appear on a resource readout.
* [[Version/1.2.2753|1.2.2753]] - Fix: Meditation preventing pawn from attending a gathering or giving speech.
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* Fix: Rescuing downed noble ends shuttle rescue [[quest]].
* [[Version/1.2.2753|1.2.2753]] - Fix: Condition causer can be spawned ontop of power conduits (wiping them).
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* Fix: Its possible to arrest non-violent/downed pawns and not have their faction notified of member captured.
* [[Version/1.2.2753|1.2.2753]] - Fix: Finding throne room spot for bestowing ceremony does not work if throne is blocked in front and back.
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* Fix: Meditation preventing pawn from attending a gathering or giving speech.
* [[Version/1.2.2753|1.2.2753]] - Fix: If the "Insect spawning rate" custom difficulty setting was set to zero, it caused insect/mech hives to spawn every tick once they reached their next spawn time.
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* Fix: Condition causer can be spawned ontop of power conduits (wiping them).
* [[Version/1.2.2753|1.2.2753]] - Fix: Bestowing ceremony escorte can be used as a fighting force. There will now be negative effects if they are killed.
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* Fix: Finding throne room spot for bestowing ceremony does not work if throne is blocked in front and back.
* [[Version/1.2.2753|1.2.2753]] - Fix: Bestower goes to wrong room for ceremony (added fallbacks when no spot in thronerome can be found).
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* Fix: If the "Insect spawning rate" custom difficulty setting was set to zero, it caused insect/mech hives to spawn every tick once they reached their next spawn time.
* [[Version/1.2.2753|1.2.2753]] - Fix: Animals refusing to eat reachable food when restricted to an area.
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* Fix: Bestowing ceremony escorte can be used as a fighting force. There will now be negative effects if they are killed.
* [[Version/1.2.2753|1.2.2753]] - Fix: Can't rescue invisible colonists.
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* Fix: Bestower goes to wrong room for ceremony (added fallbacks when no spot in thronerome can be found).
* [[Version/1.2.2753|1.2.2753]] - Fix: Sick pawns falling out of bed because of trying to do meditation for joy
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* Fix: Animals refusing to eat reachable food when restricted to an area.
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* Fix: Can't rescue invisible colonists.
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* Fix: Sick pawns falling out of bed because of trying to do meditation for joy
  
 
== Version/1.2.2719 ==
 
== Version/1.2.2719 ==

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