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* Drum and dance parties can be held in the "Ideology system inactive" mode. Party hard! | * Drum and dance parties can be held in the "Ideology system inactive" mode. Party hard! | ||
* Relics system now works in "Ideology system inactive" mode. You can do the relic chase, quests, build the reliquaries, and so on. | * Relics system now works in "Ideology system inactive" mode. You can do the relic chase, quests, build the reliquaries, and so on. | ||
− | * Colonists no longer get upset for delaying a ritual. | + | * Colonists no longer get upset for delaying a ritual. |
+ | * Colorized some ideoligion-related text in ritual trigger letter. | ||
* Negative thoughts related to not having enough scarification scars do not apply at very low expectations or lower. | * Negative thoughts related to not having enough scarification scars do not apply at very low expectations or lower. | ||
* "No slaves in colony" thought does not apply at "Very low" expectations or below. | * "No slaves in colony" thought does not apply at "Very low" expectations or below. | ||
* Ritual opportunity letters are skipped for most rituals for the first 10 days of play. | * Ritual opportunity letters are skipped for most rituals for the first 10 days of play. | ||
+ | * Adjusted reliquary description. | ||
* Adjusted inspect pane and stat readout for relics in classic mode. | * Adjusted inspect pane and stat readout for relics in classic mode. | ||