Difference between revisions of "Pigskin"

From RimWorld Wiki
Jump to navigation Jump to search
m
Line 3: Line 3:
 
| label = pigskin
 
| label = pigskin
 
| image = Missing leather <!--placeholder image-->
 
| image = Missing leather <!--placeholder image-->
| description = Leather made from the skin of a pig.
+
| description = Tanned, dried, scraped pig skin. While a decent leather, it neither protects nor insulates particularly well.
 
| path cost = 15
 
| path cost = 15
 
| stack limit = 75
 
| stack limit = 75
 
| beauty base = -30
 
| beauty base = -30
| market value base = 3.1
+
| commonality = 0.05
| market value factor = 1.45
+
| armor - sharp factor = 0.64
| max hit points base = 100
+
| armor - blunt factor = 0.24
| armor - blunt factor = 1.5
+
| armor - heat factor = 1.5
| armor - electric factor = 4.0
+
| insulation - cold factor = 12
| armor - heat factor = 3.85
+
| insulation - heat factor = 12
| armor - sharp factor = 1.5
+
| market value base = 4.2
| insulation - cold factor = 1.1
+
| market value factor = 1.30
| insulation - heat factor = 1.1
+
| max hit points base = 60
 
}}
 
}}
  
 
{{Info|'''Pigskin''' is produced when a [[Overview#cook|cook]] butchers a [[pig]] or a [[wild boar]] at a [[butcher table]].}}
 
{{Info|'''Pigskin''' is produced when a [[Overview#cook|cook]] butchers a [[pig]] or a [[wild boar]] at a [[butcher table]].}}

Revision as of 04:11, 25 August 2018

Pigskin

Pigskin b.png

Tanned, dried, scraped pig skin. While a decent leather, it neither protects nor insulates particularly well.


Type
TextileLeather
Stack Limit
75

Base Stats

Beauty
−4
Flammability
1
Market Value
1.9
Mass
0.03
Max Hit Points
60

Stat Modifiers

Armor - Blunt
×0.24
Armor - Heat
×1.5
Armor - Sharp
×0.64
Beauty
×1
Flammability
×1
Insulation - Cold
×12
Insulation - Heat
×12
Max Hit Points
×1.3
Work To Make
×1

Pigskin is produced when a cook butchers a pig or a wild boar at a butcher table.