Difference between revisions of "Neutroamine"

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(it only stacks to 150 for me)
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{{Info|'''Neutroamine''' is an item that cannot be crafted and must be sourced externally. It can be combined with [[herbal medicine]] and [[cloth]] to create standard [[medicine]], or synthesize various [[drugs]] with it at a [[drug lab]], such as [[Penoxycyline]] and [[wake-up]].}}
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{{Info|'''Neutroamine''' is an item that cannot be crafted and must be sourced externally. It can be combined with [[herbal medicine]] and [[cloth]] to create standard [[medicine]], or synthesize various [[drugs]] with it at a [[drug lab]], such as [[Penoxycyline]] and [[wake-up]]. Crafting medicine is 3 times cheaper than buying it.}}
  
 
==Acquisition==
 
==Acquisition==

Revision as of 17:44, 10 May 2021

Neutroamine

Neutroamine c.png

A synthetic precursor chemical. Useless on its own, many drugs require neutroamine as an ingredient.


Type
Medical ItemMedicine
Stack Limit
150

Base Stats

Deterioration Rate
1
Flammability
0.7
Market Value
6
Mass
0.02
Max Hit Points
50

Stat Modifiers

Neutroamine is an item that cannot be crafted and must be sourced externally. It can be combined with herbal medicine and cloth to create standard medicine, or synthesize various drugs with it at a drug lab, such as Penoxycyline and wake-up. Crafting medicine is 3 times cheaper than buying it.

Acquisition

Neutroamine cannot be crafted, instead the primary source is trade with orbital traders and Outlander settlements and caravans.

Alternatively, it can also be acquired, albeit unreliably, through:

  • Looting raiders that attack your colony
  • Raiding other faction bases
  • Cargo pod event