Lung

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Revision as of 19:36, 4 February 2022 by Albedo (talk | contribs) (→‎Description: not lung-specific)
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Lung

Lung

A biological human lung. A pair of these form the core of the human respiratory system.

Base Stats

Type
Medical ItemsBody Parts
Market Value
400 Silver
Mass
1 kg
HP
50
Flammability
100%
Technical
thingCategories
BodyPartsNatural


Summary

Summary stuff goes here

Installation

Installing the part requires 2,500 ticks (41.67 secs) of work, ?x medicine of ?? quality or better, and a Medical skill of 5.

Removing the part requires ? of work, ?x medicine of ?? quality or better, and a Medical skill of ?.

If the operation fails, the part has a chance[What Chance?] to be destroyed.

Description

The lungs are the primary organs for breathing, their function is to circulate oxygen through blood circulation. Humans have two lungs, a right lung and a left lung, unless removed or destroyed. The tissue of the lungs can be affected by asthma, commonly related to age, smoking or exposure to harmful substances. Each lung accounts for 50% of a person's breathing. While it is possible to survive with only one, if the remaining one is destroyed or removed the human will die. Moreover, rest efficiency is affected by metabolism and breathing, so humans with damaged lungs will need to sleep longer every day.

Lungs can be harvested from colonists, prisoners or guests, to be sold, or transplanted into somebody else. Removing a lung from a guest or prisoner will decrease faction goodwill by 20 points down to the cap of -100. Removing any organ from anyone depresses the "donor" with -30 mood penalty for 7 days and 7 hours and other colony members with -5 mood penalty for the same amount of time.

Version history

  • 0.7.581 - Item form added, and now harvestable.