Editing Electric crematorium
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Bills are worked by [[Work#Haul|haulers]]. All cremation times are scaled only by the [[General Labor Speed]] of the hauler performing the bill. In all cases, the item is completely destroyed leaving nothing behind. | Bills are worked by [[Work#Haul|haulers]]. All cremation times are scaled only by the [[General Labor Speed]] of the hauler performing the bill. In all cases, the item is completely destroyed leaving nothing behind. | ||
− | + | * [[Corpse]]s require {{Ticks|180}} work to cremate and are cremated together with all of their equipped gear. By default, animal corpses will be filtered out. [[Mechanoid]] corpses cannot be burned. | |
− | + | * Apparel requires {{Ticks|60}} work to burn, regardless of the item or material. [[Shield belt]]s and [[smokepop pack]]s cannot be burned (though [[firefoam pop pack]]s can). | |
− | [[Corpse]]s require {{Ticks|180}} work to cremate | + | * Weapons require {{Ticks|60}} work to burn, regardless of the item or material. Only flammable melee weapons, and ranged weapons made from wood ([[pila]], [[short bow]] / [[recurve bow]] / [[greatbow]] / [[flamebow]]{{BiotechIcon}}), can be burned. |
− | + | *Drugs require {{Ticks|60}} work to burn, but burns in entire stacks. | |
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− | Apparel requires {{Ticks|60}} work to burn | ||
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− | Weapons require {{Ticks|60}} work to burn | ||
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− | Drugs require {{Ticks|60}} work to burn | ||
== Analysis == | == Analysis == |