Editing Dining chair

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{See also|altphrase="Chair" redirects here. For other types of seat, see|Stool|Armchair}}
+
<onlyinclude>
{{Infobox main|furniture
+
{{infobox main|furniture||
| name = Dining chair
+
|name = Dining chair
| image = Dining chair south.png
+
|image = DiningChair.png
| description = A comfortable and attractive chair. Can be used at tables, work stations, and elsewhere.
+
|info = A comfortable and attractive chair for sitting at a table.
| type = Building
+
|type = Furniture{{!}}Furniture
| type2 = Furniture
+
|placeable = y
| placeable = true
+
|size = 1|1
| path cost = 30
+
|beauty = 7
| cover = 0.35
+
|mass base = 5
| minifiable = true
+
|material amount  = 60
| size = 1 ˣ 1
+
|material 2 amount  =  
| mass base = 5
+
|material 2 name =  
| flammability = 1
+
|material 3 amount  =  
| hp = 100
+
|material 3 name =  
| sell price multiplier = 0.7
+
|marketvalue =  
| beauty = 8
+
|hp = 170
| comfort = 0.7
+
|work to build = 100
| terrain affordance = light
+
|rest effectiveness =  
| research = Complex furniture
+
|immunity gain speed factor =  
| skill 1 = Construction
+
|comfort = 0.7
| skill 1 level = 4
+
|cover = 0.35
| work to make = 8000
+
|flammability =1
| stuff tags = Metallic, Woody
 
| resource 1 = Stuff
 
| resource 1 amount = 45
 
| has quality = true
 
 
}}
 
}}
A '''dining chair''' is a type of [[furniture]] which your colonists can sit on. Dining chairs can be placed in front of [[table]]s and other buildings to be sat on. When of equivalent quality, it is more comfortable than a [[stool]] but less comfortable than an [[armchair]].
+
</onlyinclude>
 +
A dining chair provides a place for colonists to sit while they eat. To be usable, it must be placed facing a table. It costs four times as much as a [[stool]] but provides more comfort and beauty. A dining chair can be made of wood or metal, but not stone.
  
== Acquisition ==
+
It can be placed in front of production tables to provide comfort to colonists while crafting.
{{Acquisition}}
 
  
Unlike [[stool]]s, chairs cannot be made of [[stone]].
+
{| {{STDT| sortable c_01 text-center}}
 +
|-
 +
!
 +
! Material
 +
! Beauty
 +
! Flammability
 +
! Market value
 +
! Max hit points
 +
! Work to build
 +
{{#if:{{Q| {{BASEPAGENAME}} | Rest Effectiveness}}|! Rest effectiveness|
 +
}}{{List| Material| item = Furniture/Beds/Table | query = [[Category:Material]] }}|}
  
== Summary ==
+
<!--
A dining chair is a form of seating. You need a seat in order to eat at a [[table]], play at a [[chess table]] or [[poker table]], or watch [[television]]. While sitting on a chair, comfort increases. They can also be placed in front of most [[production]] benches for comfort purposes. The orientation of the chair does not matter for any reason.
+
{| {{STDT|sortable c_01 align-center}}
 +
!Type
 +
!Cost
 +
!Beauty
 +
!Comfort
 +
!Cover effectiveness
 +
!Flammability
 +
!Market value
 +
!Mass
 +
!Max hit points
 +
!Work to build
 +
|-
 +
!Steel
 +
||{{icon|metal|60}}||7 ||0.70 ||35% ||20% ||$144.00 ||5.00 kg ||170 ||100
 +
|-
 +
!Wood
 +
||{{icon|wood|60}}||11 ||0.70 ||35% ||100% ||$100.80 ||5.00 kg ||68 ||70
 +
|-
 +
!Gold
 +
||{{icon|gold|1200}}||150 ||0.70 ||35% ||20% ||$12020.00 ||5.00 kg ||102 ||90
 +
|-
 +
!Silver
 +
||{{icon|silver|1200}}||39 ||0.70 ||35% ||20% ||$1225.00 ||5.00 kg ||119 ||100
 +
|-
 +
!Plasteel
 +
||{{icon|plasteel|60}}||8 ||0.70 ||35% ||10% ||$895.00 ||5.00 kg ||475 ||220
 +
|}
 +
-->
  
=== Comfort ===
+
<noinclude>
[[Comfort]] is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sitting in a chair with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect.
+
{{nav|furniture|wide}}
Comfort varies by [[quality]] but not material. Dining chairs of the same quality level will all have the same quality, regardless of what they're constructed from.
+
</noinclude>
{{Comfort Quality Table}}
+
[[Category:Furniture]]
 
 
== Analysis ==
 
Dining chairs are middle-tier seating, between [[stool]]s and [[armchair]]s in quality. Stools are less comfortable, take less time and resources to make, and can also be made from [[stone]]. Armchairs are more comfortable, but can only be made from [[textile]]s.
 
 
 
Some form of seating is essential for dining, and will help prevent the {{--|3}} ''Uncomfortable'' [[mood]]let. High quality chairs will even give a mood buff when sat on. A normal [[quality]] dining chair will maintain the {{+|4}} ''Comfortable'' buff, while a masterwork chair can reach {{+|10}} all day. This is equal to permanently drinking 2 [[beer]]s a day, without the increased social fights, addiction chance, or cost of producing 2 beers every day.
 
 
 
Every dining table, recreation item, and production bench that allows sitting should have at least some chair installed on them. However, comfort is gained for the duration a colonist sits on the chair. Therefore, prioritize your higher-quality chairs for sedentary jobs, like [[stove]]s or [[research bench]]es. Objects that see less continuous use, like [[telescope]]s or tables, should be given lesser priority.
 
 
 
Eventually, you should upgrade to [[armchair]]s, with the same priority to the aforementioned production and research benches. A masterwork dining chair provides max (100%) comfort. However, an excellent armchair gives 99% comfort - giving the same {{+|10}} moodlet when sat on - and is significantly easier to create. It is suggested to build armchairs for comfort whenever possible, but masterwork/legendary dining chairs should be kept.
 
 
 
{{Building Stats Table}}
 
 
 
== Styles ==
 
{{Ideology|NoCategory}}
 
[[Ideoligion]]s allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style. Dining chairs are affected by the [[Ideoligion#Styles|totemic style]].
 
 
 
== Gallery ==
 
<gallery>
 
Dining chair east.png|Base variant facing east
 
Dining chair north.png|Base variant facing north
 
Dining chair south.png|Base variant facing south
 
</gallery>
 
<gallery>
 
Totemic dining chair east.png|Totemic variant facing east {{IdeologyIcon}}
 
Totemic dining chair north.png|Totemic variant facing north {{IdeologyIcon}}
 
Totemic dining chair south.png|Totemic variant facing south {{IdeologyIcon}}
 
</gallery>
 
[[File:Dining chair variants.png|left|thumb|'''Rows (top to bottom):''' Base variant, Totemic variant {{IdeologyIcon}}<br/>'''Columns (left to right):''' Wood, Steel, Silver, Uranium, Plasteel, Gold]]
 
{{Clear}}
 
 
 
== Version history ==
 
* [[Version/0.10.785|0.10.785]] - Added
 
* [[Version/1.3.3287|1.3.3287]] - Fix: Shelves, chairs and stools don't have style dominance.
 
<gallery>
 
Dining chair old.png|First dining chair sprite
 
Dining chair old 2.png|Second dining chair sprite
 
</gallery>
 
 
 
{{Nav|furniture|wide}}
 
 
 
[[Category:Furniture]] [[Category:Chair]]
 

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 hidden category: