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− | {{ | + | {{infobox main|weapon| |
| name = Bolt-action rifle | | name = Bolt-action rifle | ||
− | | image = Bolt-action rifle.png | + | | image = Bolt-action rifle.png|Bolt-action rifle |
| description = An ancient pattern bolt-action rifle. With its long range, and low fire rate, it is unlikely to drive animals to revenge, which makes it a favorite weapon for hunting. | | description = An ancient pattern bolt-action rifle. With its long range, and low fire rate, it is unlikely to drive animals to revenge, which makes it a favorite weapon for hunting. | ||
| type = Equipment | | type = Equipment | ||
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| skill 1 = Crafting | | skill 1 = Crafting | ||
| skill 1 level = 5 | | skill 1 level = 5 | ||
− | |||
| weaponTags = Gun | | weaponTags = Gun | ||
− | + | }}{{info|The '''bolt-action rifle''' is a moderately heavy, single-shot firearm in RimWorld which deals a slightly higher amount of damage per shot; moderate time between shots; long range and very high overall accuracy.}} | |
− | }} | ||
− | {{ | ||
The bolt-action rifle will [[deterioration|deteriorate]] when left outdoors, under the usual conditions. | The bolt-action rifle will [[deterioration|deteriorate]] when left outdoors, under the usual conditions. | ||
− | == Acquisition == | + | ==Acquisition== |
− | Bolt-action rifles can be crafted at a [[ | + | Bolt-action rifles can be crafted at a [[machining table]] once the [[Research#Gunsmithing|Gunsmithing]] research has been completed; from {{Required Resources}}s and {{Ticks|{{P|Work To Make}}}} of work. A crafting skill of at least 5 is required. |
− | Bolt-action rifles can be | + | Bolt-action rifles can be purchased from outlander and orbital combat suppliers, or obtained from the following [[raider#Humanlike|raider]] kinds: |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
+ | |- | ||
! Raider Kind !! Chance !! Average Quality !! Health | ! Raider Kind !! Chance !! Average Quality !! Health | ||
|- | |- | ||
| Scavenger Gunner || 11.67% || Normal || 40-110% | | Scavenger Gunner || 11.67% || Normal || 40-110% | ||
|- | |- | ||
− | | Pirate Gunner | + | | Pirate Gunner || 22.61% || Normal || 70-230% |
|- | |- | ||
− | | Town Guard | + | | Town Guard || 18.63% || Normal || 60-200% |
|- | |- | ||
| Mercenary Gunner || 12.17% || Normal || 70-320% | | Mercenary Gunner || 12.17% || Normal || 70-320% | ||
|- | |- | ||
− | | Ancient Soldier | + | | Ancient Soldier || 10.28% || Normal || 100% |
|} | |} | ||
− | + | Given at the beginning with [[Scenario system#Crashlanded|Crashlanded scenario]]. | |
− | == Analysis == | + | ==Analysis== |
− | + | The bolt-action rifle has great accuracy, even beating the [[charge lance]]. Only the [[pump shotgun]] is more accurate, and it only has a range of 16 tiles. In contrast, the rifle has a very good maximum range of 36.9 tiles, itself only beaten by an actual [[sniper rifle]]. It can also stagger [[human]]s, [[cougar]]s, and all [[insectoids]]. This makes it great as a hunting weapon, for field engagements (e.g. attacking siege camps), or as a general support weapon. | |
− | However, the bolt-action rifle | + | However, the bolt-action rifle has a fairly poor close accuracy. In close quarters, it is easily outclassed by by the likes of the [[revolver]] and [[autopistol]], let alone burst-fire weapons. Because it's most effective at a distance, a competent shooter is required to get the most use out of this weapon. |
− | + | ===Stats=== | |
− | + | Against an unarmored human, a bolt-action rifle can kill with 3 hits to the torso, 2 hits to the head or neck, or 1 hit to the brain; cripple or destroy limbs in 2 hits; and destroy eyes and digits with a single hit. It'll generally take around 4 hits (~15.9 seconds average) to incapacitate that human from pain shock. | |
− | === Stats === | ||
− | Against an unarmored human, a bolt-action rifle can kill with 3 hits to the torso, 2 hits to the head or neck, or 1 hit to the brain; cripple or destroy limbs in 2 hits; and destroy eyes and digits with a single hit. It'll generally take around 4 hits (~ | ||
Overall, the bolt-action rifle is best paired with a careful shooter up to level 13, then with a trigger-happy shooter beyond that point. | Overall, the bolt-action rifle is best paired with a careful shooter up to level 13, then with a trigger-happy shooter beyond that point. | ||
− | {{Weapon | + | {{Weapon Quality Table}} |
− | == Bolt- | + | ==Bolt-Action Rifle vs. Comparable Weapons== |
<!-- | <!-- | ||
Table cell hex colour values for win rates: | Table cell hex colour values for win rates: | ||
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=== Methodology === | === Methodology === | ||
+ | |||
<div class="mw-collapsible mw-collapsed" style="width:800px;overflow:auto"> | <div class="mw-collapsible mw-collapsed" style="width:800px;overflow:auto"> | ||
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* No cover is used for either team</div> | * No cover is used for either team</div> | ||
</div> | </div> | ||
+ | |||
Results in the tables below are the percentages of battles that bolt-action rifles either won or tied against the weapon listed in the first column of said tables, with a sample size of 2,000 battles per result. Higher percentages are better. | Results in the tables below are the percentages of battles that bolt-action rifles either won or tied against the weapon listed in the first column of said tables, with a sample size of 2,000 battles per result. Higher percentages are better. | ||
− | ==== Unarmored ==== | + | |
+ | ====Unarmored==== | ||
For the unarmored testing, all pawns wore normal quality [[plainleather]] [[pants]], plainleather [[button-down shirt]]s, plainleather [[duster]]s and plainleather [[cowboy hat]]s. | For the unarmored testing, all pawns wore normal quality [[plainleather]] [[pants]], plainleather [[button-down shirt]]s, plainleather [[duster]]s and plainleather [[cowboy hat]]s. | ||
{| class="wikitable sortable" style="text-align: center" | {| class="wikitable sortable" style="text-align: center" | ||
! Other Weapon !! 3 !! 7 !! 12 !! 18 !! 25 !! 32 !! 40 | ! Other Weapon !! 3 !! 7 !! 12 !! 18 !! 25 !! 32 !! 40 | ||
+ | |- | ||
+ | ! Charge Lance | ||
+ | | style="background: #FFFF85" | 46.25% || style="background: #FFFF85" | 46.65% || style="background: #FFFF85" | 43.78% || style="background: #FFFF85" | 45.78% || style="background: #FFFF85" | 49.60% || style="background: #FFFF85" | 50.42% || - | ||
|- | |- | ||
! Sniper Rifle | ! Sniper Rifle | ||
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! Revolver | ! Revolver | ||
| style="background: #FF9B72" | 25.94% || style="background: #FFCD7B" | 35.20% || style="background: #FFFF85" | 44.38% || style="background: #CDFF7B" | 58.87% || style="background: #69FF69" | 79.46% || - || - | | style="background: #FF9B72" | 25.94% || style="background: #FFCD7B" | 35.20% || style="background: #FFFF85" | 44.38% || style="background: #CDFF7B" | 58.87% || style="background: #69FF69" | 79.46% || - || - | ||
+ | |- | ||
+ | ! Greatbow | ||
+ | | style="background: #CDFF7B" | 64.67% || style="background: #CDFF7B" | 62.55% || style="background: #CDFF7B" | 59.92% || style="background: #CDFF7B" | 66.67% || style="background: #9BFF72" | 72.30% || - || - | ||
|- | |- | ||
|} | |} | ||
− | ==== Armored ==== | + | ====Armored==== |
For the armored testing, all pawns wore normal quality [[flak pants]], [[flak vest]]s, plainleather button-down shirts, [[flak jacket]]s and [[steel]] [[simple helmet]]s. | For the armored testing, all pawns wore normal quality [[flak pants]], [[flak vest]]s, plainleather button-down shirts, [[flak jacket]]s and [[steel]] [[simple helmet]]s. | ||
{| class="wikitable sortable" style="text-align: center" | {| class="wikitable sortable" style="text-align: center" | ||
! Other Weapon !! 3 !! 7 !! 12 !! 18 !! 25 !! 32 !! 40 | ! Other Weapon !! 3 !! 7 !! 12 !! 18 !! 25 !! 32 !! 40 | ||
+ | |- | ||
+ | ! Charge Lance | ||
+ | | style="background: #FFCD7B" | 37.68% || style="background: #FFCD7B" | 34.93% || style="background: #FFCD7B" | 34.10% || style="background: #FFCD7B" | 37.64% || style="background: #FFCD7B" | 41.52% || style="background: #FFCD7B" | 42.21% || - | ||
|- | |- | ||
! Sniper Rifle | ! Sniper Rifle | ||
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! Revolver | ! Revolver | ||
| style="background: #FFCD7B" | 32.68% || style="background: #FFCD7B" | 40.00% || style="background: #FFFF85" | 48.04% || style="background: #CDFF7B" | 64.51% || style="background: #69FF69" | 81.97% || - || - | | style="background: #FFCD7B" | 32.68% || style="background: #FFCD7B" | 40.00% || style="background: #FFFF85" | 48.04% || style="background: #CDFF7B" | 64.51% || style="background: #69FF69" | 81.97% || - || - | ||
+ | |- | ||
+ | ! Greatbow | ||
+ | | style="background: #CDFF7B" | 67.16% || style="background: #CDFF7B" | 67.46% || style="background: #CDFF7B" | 66.20% || style="background: #9BFF72" | 70.27% || style="background: #9BFF72" | 75.64% || - || - | ||
|- | |- | ||
|} | |} | ||
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* Approximately A9 - Renamed from '''Lee-Enfield''' to '''Survival rifle'''. | * Approximately A9 - Renamed from '''Lee-Enfield''' to '''Survival rifle'''. | ||
* A16 - Renamed from '''Survival rifle''' to '''Bolt-action rifle''' | * A16 - Renamed from '''Survival rifle''' to '''Bolt-action rifle''' | ||
− | |||
* 1.0 - Accuracy was nerfed in Prior to that, it was the most accurate weapon in-game, capable of reaching 100% accuracy at all ranges above Masterwork quality. | * 1.0 - Accuracy was nerfed in Prior to that, it was the most accurate weapon in-game, capable of reaching 100% accuracy at all ranges above Masterwork quality. | ||
<gallery> | <gallery> | ||
LeeEnfield.png|The first texture of the bolt-action/survival rifle. | LeeEnfield.png|The first texture of the bolt-action/survival rifle. | ||
</gallery> | </gallery> | ||
− | + | [[Kind::Weapons| ]] | |
− | {{ | + | {{nav|weapon|wide}} |
− | + | [[Category:Weapons]] | |
− | [[Category: | + | [[Category:Equipment]] |