Difference between revisions of "Armchair"

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[[Comfort]] is a measure of how fast a pawn will refill their comfort meter. A pawn sitting in a chair a higher comfort value will regain comfort proportionally faster.
 
[[Comfort]] is a measure of how fast a pawn will refill their comfort meter. A pawn sitting in a chair a higher comfort value will regain comfort proportionally faster.
 
Comfort varies by [[quality]] but not material. Armchairs of the same quality level will all have the same quality, regardless of what they're constructed from.
 
Comfort varies by [[quality]] but not material. Armchairs of the same quality level will all have the same quality, regardless of what they're constructed from.
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{{#vardefine:basecomfort| {{formatnum:{{Q|{{PAGENAME}}|Comfort Base}}|R}}}}
 
{{#vardefine:basecomfort| {{formatnum:{{Q|{{PAGENAME}}|Comfort Base}}|R}}}}
 
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{| {{STDT| sortable c_15 text-center}}
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| {{#expr:{{#var:basecomfort}}*1.70 round 2}}
 
| {{#expr:{{#var:basecomfort}}*1.70 round 2}}
 
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== Version History ==
 
== Version History ==
 
* [[Version/0.10.785|0.10.785]] - Added
 
* [[Version/0.10.785|0.10.785]] - Added

Revision as of 04:24, 23 January 2021

Armchair

Armchair

A large, soft, comfy seat. Great for relaxation.

Base Stats

Type
Furniture
Market Value
215 Silver
Mass
18 kg
Beauty
4
HP
220
Flammability
120%

Building

Size
1 × 1
Placeable
Yes
Cover Effectiveness
40%
Comfort
0.8

Creation

Work To Make
14,000 ticks (3.89 mins)

An armchair is a type of furniture which your colonists can sit on. Armchairs can be placed at tables to allow your colonists to eat there; in front of televisions to let them watch; or in front of production benches to provide comfort as they work, improving their mood and allowing them to work longer before needing a break.

Comparison

Armchairs are more comfortable than stools or dining chairs, but can only be made from textiles. This makes armchairs difficult to acquire early on, but very affordable once your colony has established itself. The material used does not affect comfort, however it does affect beauty, hitpoints, flammability and value.

Comfort

Comfort is a measure of how fast a pawn will refill their comfort meter. A pawn sitting in a chair a higher comfort value will regain comfort proportionally faster. Comfort varies by quality but not material. Armchairs of the same quality level will all have the same quality, regardless of what they're constructed from.

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Comfort 0.61 0.7 0.8 0.9 0.99 1.16 1.36