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Line 168: Line 168:
 
|- id="Friendly fire"
 
|- id="Friendly fire"
 
! Friendly fire                   
 
! Friendly fire                   
| Adjust the chance of [[friendly fire]]. Note: This setting only affects direct shots which were going to hit their target. It does not prevent damage from explosions, or from shots which were going to miss their target. || 0% - 100% || colspan="6" align="center" style="border-style: none none none none;" | 40%
+
| Adjust the chance of [[friendly fire]]. Note: This setting only affects direct shots which were going to hit their target. It does not prevent damage from explosions, or from shots which were going to miss their target. || 0% - 100% || colspan="6" align="center" | 40%
 
|- id="Colonist instant kills"
 
|- id="Colonist instant kills"
 
! Colonist instant kills         
 
! Colonist instant kills         
| Adjust the chance that a colonist can die instantly due to an attack. The incoming damage is adjusted so it will down the colonist instead. This only prevents some kinds of instant kills - colonists can still be downed and bleed to death, die from fire, explosions, disease, and so on. || 0% - 100% || colspan="6" align="center" style="border-style: none none none none;" | 100%
+
| Adjust the chance that a colonist can die instantly due to an attack. The incoming damage is adjusted so it will down the colonist instead. This only prevents some kinds of instant kills - colonists can still be downed and bleed to death, die from fire, explosions, disease, and so on. || 0% - 100% || colspan="6" align="center" | 100%
 
|- id="Map generation ancient threats"
 
|- id="Map generation ancient threats"
 
! Map generation ancient threats  
 
! Map generation ancient threats  

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