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+ | <noinclude> | ||
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{| align=center | {| align=center | ||
| {{Architect_Nav}} | | {{Architect_Nav}} | ||
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− | {{ | + | </noinclude> |
+ | |||
+ | {{rewrite}} | ||
+ | Colonists can build the following security structures to help protect the colony from harm: | ||
+ | [[File:ArchitectSecurity.png|right]] | ||
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− | | | + | | width=100px height=50px | [[Sandbag|Sandbag]] |
− | | | + | | width=100px height=50px | [[Improvised turret|Steel improvised turret]] |
− | | | + | | width=100px height=50px | [[Incendiary Mortar|Steel incendiary mortar]] |
− | | | + | | width=100px height=50px | [[Mortar|Steel mortar]] |
− | | | + | | width=100px height=50px | [[EMP_Mortar|Steel EMP mortar]] |
|} | |} | ||
− | == Security | + | ==Security Constructions== |
A security construction is a building your colonists can build that helps protect your colony. | A security construction is a building your colonists can build that helps protect your colony. | ||
− | Types of security structures | + | Types of security structures |
− | * | + | * Sandbags - Provide good cover, excellent for defensive firing positions. |
− | + | * Mortars - Long-range and very damaging but require ammunition, have long warmup and cooldown times, and are highly inaccurate. | |
− | * | + | * Traps - Passive structures that inflict a one-time injury until they are reset. Enemies can avoid a trap once their faction has learned of its position. {{asof|A15}} chance to spring known traps is reduced from 2.5% to 0.4%. |
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{| {{STDT| sortable c_06 text-center}} | {| {{STDT| sortable c_06 text-center}} | ||
− | ! Name !! HP | + | |
+ | ! Name !! HP !! Work to Make !! Metal Cost !! Power Consumption !! Flammable !! [[LoS|Blocks LoS]] !! Path Cost !! Manned !! Beauty !! Has Gun !! Range !! Accuracy !! Req. Research | ||
|- | |- | ||
− | ! [[ | + | ! [[Sandbags]] |
− | | | + | | 300 || | 3 || | 3 || | - || | 100% || | 0% || | 40 || | - || | -10 || | - || | - || | - || | - |
|- | |- | ||
− | ! [[ | + | ! [[Improvised turret|Steel improvised turret]] |
− | | | + | | 150 || 42 || 160 || 350 || 100% || 0% || 50 || No || -60 || [[L-15 LMG]] || 25.9 || 3 || Yes (Gun turrets) |
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− | ! [[ | + | ! [[Incendiary Mortar|Steel incendiary mortar ]] |
− | | 50 | + | | 180 || 45 || 150 || - || 100% || 0% || 50|| Yes || -60 || [[Incendiary Mortar]] || 500 || 0.06-0.79 || Yes (Mortars) |
|- | |- | ||
− | ! [[ | + | ! [[Mortar|Steel mortar]] |
− | | | + | | 180 || 45 || 150 || - || 100% || 0% || 50 || Yes || -60 || [[Mortar]] || 500 || 0.06-0.79 || Yes (Mortars) |
|- | |- | ||
− | ! [[ | + | ! [[EMP Mortar|Steel EMP mortar ]] |
− | | 50 | + | | 180 || 45 || 150 || - || 100% || 0% || 50 || Yes || -60 || [[EMP Mortar]] || 500 || 0.06-0.79 || Yes (Mortars) |
|- | |- | ||
− | ! [[ | + | ! [[Deadfall trap|Steel deadfall trap]] |
− | | - | + | | 40 || 50 || 50 || - || 100% || 0% || 40 || No || -4 || - || 0 || - || - |
|- | |- | ||
− | ! [[IED | + | ! [[IED trap]] |
− | | - | + | | 40 || 84 || 50 || - || 100% || 0% || 40 || No || -4 || - || 0 || - || Yes |
|- | |- | ||
− | ! [[IED | + | ! [[IED incendiary trap]] |
− | | | + | | 40 || 84 || 50 || - || 100% || 0% || 40 || No || -4 || - || 0 || - || Yes |
|} | |} | ||
− | {{ | + | {{nav|security}} |
− | [[Category: | + | [[Category:Architect]] |
+ | [[Category:Security]] |