Editing Gauranlen tree
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Like the [[anima tree]]{{RoyaltyIcon}} and [[polux tree]]{{BiotechIcon}}, but unlike other trees, Gauranlen trees cannot be moved. | Like the [[anima tree]]{{RoyaltyIcon}} and [[polux tree]]{{BiotechIcon}}, but unlike other trees, Gauranlen trees cannot be moved. | ||
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===Gauranlen moss=== | ===Gauranlen moss=== | ||
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It is recommended to keep connection strength above the desired threshold, as connection will fall even if pruned. If connection ever falls below the threshold, then dryads will merge back into the tree, and will have to be spawned again. | It is recommended to keep connection strength above the desired threshold, as connection will fall even if pruned. If connection ever falls below the threshold, then dryads will merge back into the tree, and will have to be spawned again. | ||
− | Regardless of connection strength, there is an | + | Regardless of connection strength, there is an 8 day timer between spawning each [[immature dryad]]. This time will tick down even if the tree is unconnected, or if connection strength is too low to support more dryads. Once a dryad has spawned, it will take 5 more days for a dryad to mature into a selected [[dryads|dryad caste]]. |
===Decay=== | ===Decay=== | ||
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There's a {{Ticks/gametime|10000}} mandatory break time between two prunings of a gauranlen tree - this applies even if the first pruning was interrupted, such as by [[draft]]ing, and it cannot be circumvented even if no other option is available to them by their [[work]] types and [[schedule]]. They will instead idle until they the time has elapsed.{{Check Tag|Cooldown per tree?|Is the 4hour cooldown per tree or is it any attempt at pruning}} | There's a {{Ticks/gametime|10000}} mandatory break time between two prunings of a gauranlen tree - this applies even if the first pruning was interrupted, such as by [[draft]]ing, and it cannot be circumvented even if no other option is available to them by their [[work]] types and [[schedule]]. They will instead idle until they the time has elapsed.{{Check Tag|Cooldown per tree?|Is the 4hour cooldown per tree or is it any attempt at pruning}} | ||
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A baseline pawn at Plants 8 will have 100% pruning speed, and will prune at 1%/hr. A pawn of this skill would need to prune for 6 hours per day to maintain 4 dryads. | A baseline pawn at Plants 8 will have 100% pruning speed, and will prune at 1%/hr. A pawn of this skill would need to prune for 6 hours per day to maintain 4 dryads. | ||
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*[[Gaumaker]]: Another way to create gauranlen trees. Useful for the Tree Connection moodlet, and only available with Tree Connection. | *[[Gaumaker]]: Another way to create gauranlen trees. Useful for the Tree Connection moodlet, and only available with Tree Connection. | ||
− | Because light impacts Global Work Speed, you'll want to place a [[standing lamp]] 8-9 tiles away. | + | Because light impacts Global Work Speed, you'll want to place a [[standing lamp]] 8-9 tiles away. Alternatively, you can place a [[torch lamp]] anywhere near the tree. |
'''Using gauranlen trees in grow zones''' | '''Using gauranlen trees in grow zones''' | ||
<br> | <br> | ||
− | As mentioned before, the Gauranlen tree is a tree and requires a 3 by 3 space around it to not be cut down. They | + | As mentioned before, the Gauranlen tree is a tree and requires a 3 by 3 space around it to not be cut down. They cant be placed within 4 tiles of another gauranlen tree, so maximizing area to trees, you can have 4 trees in a 6*6 area(note that an additional 7 tiles from each side cannot have buildings without impeding connection). The ratio of tiles occupied by a tree to tiles occupied by a grow zone is 9:16, making for a 5*5 repeating pattern around each tree. At each protruding corner, where you shouldn't have walls, more grow tiles can be put in (as long as it's arable soil). Thus it is efficient to use the tree in this way if space available is an important factor. |
==Cutting== | ==Cutting== | ||
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GauranlenTreeA.png|Gauranlen Tree sprite Variant A | GauranlenTreeA.png|Gauranlen Tree sprite Variant A | ||
Gauranlen tree.png|Gauranlen Tree sprite Variant B | Gauranlen tree.png|Gauranlen Tree sprite Variant B | ||
− | Stump chopped gauranlen.png| | + | Stump chopped gauranlen.png|Chopped gauranlen stump |
− | Stump smashed gauranlen.png| | + | Stump smashed gauranlen.png|Smashed gauranlen stump |
</gallery> | </gallery> | ||
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* [[Version/1.3.3074|1.3.3074]] - Prevent thrumbos from eating Gauranlen trees. | * [[Version/1.3.3074|1.3.3074]] - Prevent thrumbos from eating Gauranlen trees. | ||
* [[Version/1.3.3076|1.3.3076]] - Pruning is now based on [[Pruning Speed|pruning speed]] stat. | * [[Version/1.3.3076|1.3.3076]] - Pruning is now based on [[Pruning Speed|pruning speed]] stat. | ||
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* [[Version/1.4.3523|1.4.3523]] - Fix: Global work speed not applying to pruning speed. | * [[Version/1.4.3523|1.4.3523]] - Fix: Global work speed not applying to pruning speed. | ||
{{nav|plant|wide}} | {{nav|plant|wide}} | ||
[[Category:Plants]] [[Category:Trees]] | [[Category:Plants]] [[Category:Trees]] |