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Genius! I solved the issue of slave suppression on wood/beer (which appears a bug)

1
Aazard (talkcontribs)
File:Rimworld Slave Shive NEW3.png
Rimworld Slave Shive, NOW WITH TERROR, NEWEST Version Info

Working on my mod...I got frustrated, and started reading....many text entries made by others.

Educational.

I found how skullspikes (etc terror) REALLY work, related to an armed slave. Testing with a slave using "wood" confirms.

Should be safe (like smoke launcher), but it has the same effect as equiping a slave with a knife,

If you see my user page, I have tried to detail some of the fix.

I can supply all sources and the files I have created (from scratch).

Aazard

PS:

I have taken the liberty of creating a set of "entry level" wooden melee weapons (blunt and sharp), geared specifically to slave (& gladiator) use.

Both are a rough equivalent to using wood as a weapon (approx. 5DPS, 7.5 AP...blah blah).

Cause terror (0,25, offsetting being melee armed entirely), contains art of the terror type > beauty (base x wood) of -5 (like terror sculpture), radius touch/4

Much better.

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