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Save file breakdown
I'm planning on breaking down the structure of the save file's XML - should the resulting information be placed in a separate article or would creating a new section suffice? Samtarling (talk) 11:30, 6 November 2013 (EST)
Hello, recently I had a strange bug, where the texture of my terrain got corrupted. In the end I managed to fix it, buy copying the glibberish from "<terrainGrid><topGridDeflate>" and pasting it to the corrupted save-file replacing this section. I'd like to write this down somewhere, if anyone else has this problem. (User:Woixl, 11 April 2020)
Video on this page
The video on this page refeers to Alpha 1 savefiles, i find this to be outdated and not so relevant anymore.