# Damage per Second

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**Damage per second** (a.k.a. **DPS** for short) is a measure of how much damage a given weapon does per second.

## Disclaimer[edit]

These DPS formulas don't account for a pawn's shooting skills.

It's just a calculation of raw, total output damage (on a single target).

## Calculation[edit]

This section is a stub. You can help RimWorld Wiki by expanding it. Reason: 1 ) Ranged DPS bands 2) melee DPS inc True DPS. |

The DPS of weapons on the weapons page have been calculated using the following formula:

### Optimal DPS[edit]

This is the maximum potential damage, ignoring accuracy.

`Max DPS = (Damage × Burst Shot Count) ÷ (Ranged Cooldown (ticks) + Warm-up (ticks) + (Burst Time (ticks) * (Burst Count - 1)) × 60 `

For example:

`Charge rifle max DPS = (15 × 3) ÷ (120 ticks + 60 ticks + 12 ticks × (3 - 1)) × 60 = 13.24`