Damage per Second

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Damage per second (a.k.a. DPS for short), is a measure of how much damage a given weapon does per second.


These DPS formulas don't account for a pawn's shooting skills.

It's just a calculation of raw, total output damage (on a single target).


The DPS of weapons on the weapons page have been calculated using the following formula:

Maximum DPS

This is the maximum potential damage, ignoring accuracy.

Max DPS = (Damage × Burst Shot Count) ÷ (Ranged Cooldown (secs) + Warmup (secs) + (Burst Time (secs) * (Burst Shot Count - 1)


  • Burst Time (secs) = 60 ÷ Fire Rate (RPM)


  • Burst Time (secs) = Burst Ticks (Ticks) ÷ 60

For example:

Charge rifle max DPS = (15 × 3) ÷ (2s + 1s + (60 ÷ 300RPM) × (3 - 1)) = 13.24

Real DPS

This is the realistic damage output of just the weapon itself with accuracy factored in. Doesn't account for colonist skill.

Real DPS = Max DPS × Average Accuracy

Numbers are rounded to two decimal places for readability.