Difference between revisions of "Zone/Area"

From RimWorld Wiki
Jump to navigation Jump to search
m
(Marked this version for translation)
Line 1: Line 1:
<translate>Areas are used by [[colonists|colonists]] for certain tasks such as hauling or growing. Areas aren't structures, and are rather just marker areas.</translate>
+
<translate><!--T:1-->
 +
Areas are used by [[colonists|colonists]] for certain tasks such as hauling or growing. Areas aren't structures, and are rather just marker areas.</translate>
 
[[File:ArchitectAreas.png|right]]
 
[[File:ArchitectAreas.png|right]]
  
 
{|class="wikitable" style="width: 82px; height: 270px"
 
{|class="wikitable" style="width: 82px; height: 270px"
 
|-align="center"
 
|-align="center"
|[[Growing|<translate>Growing</translate>]]
+
|[[Growing|<translate><!--T:2-->
 +
Growing</translate>]]
 
|-align="center"
 
|-align="center"
|[[Dumping|<translate>Dumping</translate>]]
+
|[[Dumping|<translate><!--T:3-->
 +
Dumping</translate>]]
 
|-align="center"
 
|-align="center"
|[[Stockpile|<translate>Stockpile</translate>]]
+
|[[Stockpile|<translate><!--T:4-->
 +
Stockpile</translate>]]
 
|}
 
|}
  
 
{| {{STDT| sortable c_11 text-center}}
 
{| {{STDT| sortable c_11 text-center}}
<translate>! Name !! HP !! Build Time !! Metal Cost !! Power Consumption !! Transmits Power !! Flammable !! Blocks LoS !! Can Walk On !! Store Slots !! Beauty !! Type</translate>
+
<translate><!--T:5-->
 +
! Name !! HP !! Build Time !! Metal Cost !! Power Consumption !! Transmits Power !! Flammable !! Blocks LoS !! Can Walk On !! Store Slots !! Beauty !! Type</translate>
 
|-
 
|-
! [[Stockpile|<translate>Stockpile</translate>]]
+
! [[Stockpile|<translate><!--T:6-->
| - || | 0 || | {{mi|200}} || - || | - || | 0% || | 0% || | 100% || | - || | <translate>Neutral</translate> || | -
+
Stockpile</translate>]]
 +
| - || | 0 || | {{mi|200}} || - || | - || | 0% || | 0% || | 100% || | - || | <translate><!--T:7-->
 +
Neutral</translate> || | -
 
|-
 
|-
! [[Dumping|<translate>Dumping</translate>]]
+
! [[Dumping|<translate><!--T:8-->
| - || | 0 || | 0 || | - || | - || | 0% || | 0% || | 100% || | 16 || | <translate>Neutral</translate> || | <translate>Corpse,Debris,Meal</translate>
+
Dumping</translate>]]
 +
| - || | 0 || | 0 || | - || | - || | 0% || | 0% || | 100% || | 16 || | <translate><!--T:9-->
 +
Neutral</translate> || | <translate><!--T:10-->
 +
Corpse,Debris,Meal</translate>
 
|-
 
|-
! [[Growing|<translate>Growing</translate>]]
+
! [[Growing|<translate><!--T:11-->
| - || | 0 || | 0 || | - || | - || | 0% || | 0% || | 100% || | 24 || | <translate>Neutral</translate> || | <translate>Plant Potato</translate>
+
Growing</translate>]]
 +
| - || | 0 || | 0 || | - || | - || | 0% || | 0% || | 100% || | 24 || | <translate><!--T:12-->
 +
Neutral</translate> || | <translate><!--T:13-->
 +
Plant Potato</translate>
 
|}
 
|}
  

Revision as of 00:37, 28 December 2013

<translate> Areas are used by colonists for certain tasks such as hauling or growing. Areas aren't structures, and are rather just marker areas.</translate>

<translate> Growing</translate>
<translate> Dumping</translate>
<translate> Stockpile</translate>
<translate>
Name HP Build Time Metal Cost Power Consumption Transmits Power Flammable Blocks LoS Can Walk On Store Slots Beauty Type</translate>
<translate> Stockpile</translate> - 0 Template:Mi - - 0% 0% 100% - <translate>

Neutral</translate> || | -

<translate> Dumping</translate> - 0 0 - - 0% 0% 100% 16 <translate>

Neutral</translate> || | <translate> Corpse,Debris,Meal</translate>

<translate> Growing</translate> - 0 0 - - 0% 0% 100% 24 <translate>

Neutral</translate> || | <translate> Plant Potato</translate>

Template:TNT