Difference between revisions of "Zone/Area"

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{| {{STDT| sortable c_14 text-center}}
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{| {{STDT| sortable c_11 text-center}}
 
<translate>! Name !! HP !! Build Time !! Metal Cost !! Power Consumption !! Transmits Power !! Flammable !! Blocks LoS !! Can Walk On !! Store Slots !! Beauty !! Type</translate>
 
<translate>! Name !! HP !! Build Time !! Metal Cost !! Power Consumption !! Transmits Power !! Flammable !! Blocks LoS !! Can Walk On !! Store Slots !! Beauty !! Type</translate>
 
|-
 
|-
 
! [[Stockpile|<translate>Stockpile</translate>]]
 
! [[Stockpile|<translate>Stockpile</translate>]]
| - || | 0 || | {{mi|200}} || | - || | - || | 0% || | 0% || | 100% || | - || | <translate>Neutral</translate> || | -
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| - || | 0 || | {{mi|200}} || - || | - || | 0% || | 0% || | 100% || | - || | <translate>Neutral</translate> || | -
 
|-
 
|-
 
! [[Dumping|<translate>Dumping</translate>]]
 
! [[Dumping|<translate>Dumping</translate>]]

Revision as of 00:30, 28 December 2013

<translate>Areas are used by colonists for certain tasks such as hauling or growing. Areas aren't structures, and are rather just marker areas.</translate>

<translate>Growing</translate>
<translate>Dumping</translate>
<translate>Stockpile</translate>
<translate>! Name !! HP !! Build Time !! Metal Cost !! Power Consumption !! Transmits Power !! Flammable !! Blocks LoS !! Can Walk On !! Store Slots !! Beauty !! Type</translate>
<translate>Stockpile</translate> - 0 Template:Mi - - 0% 0% 100% - <translate>Neutral</translate> -
<translate>Dumping</translate> - 0 0 - - 0% 0% 100% 16 <translate>Neutral</translate> <translate>Corpse,Debris,Meal</translate>
<translate>Growing</translate> - 0 0 - - 0% 0% 100% 24 <translate>Neutral</translate> <translate>Plant Potato</translate>

Template:TNT