Difference between revisions of "Zone/Area"

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(Marked this version for translation)
m (AcDie moved page Zones to Zone without leaving a redirect: game update)

Revision as of 13:04, 14 April 2014

Template:TNT

<translate> Zones are used by colonists for certain tasks such as hauling or growing. Zones aren't structures, and are rather just marker areas.</translate>

Defining content and priority of a zone

The content of any zone can be defined by selecting the zone and clicking the brown button that appears near the bottom left corner, the priority of the zones can also be set there.

<translate> Growing</translate> <translate> Remove Home zone</translate>
<translate> Dumping</translate> <translate> Add Home zone</translate> <translate> Remove No Roof Region</translate>
<translate> Stockpile</translate> ZoneDelete.png
<translate> Delete Zones</translate>
<translate> Create No Roof Region</translate>
<translate>
Name HP Build Time Metal Cost Power Consumption Transmits Power Flammable Blocks LoS Can Walk On Store Slots Beauty Type</translate>
<translate> Stockpile</translate> - 0 0 - - 0% 0% 100% - <translate>

Neutral</translate> || | -

<translate> Dumping</translate> - 0 0 - - 0% 0% 100% 16 <translate>

Neutral</translate> || | <translate> Corpse,Debris,Meal</translate>

<translate> Growing</translate> - 0 0 - - 0% 0% 100% 24 <translate>

Neutral</translate> || | <translate> Plant Potato</translate>

{{nav/<translate> en</translate>|zone}} [[Category:<translate> Architect</translate>]] [[Category:<translate> Zones</translate>]]