Editing Weapons
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* [[Version/0.0.250|0.0.250]] - Melee attacks incap more than guns and explosives. '''N.b. That this change may or may not be represented in the current version. It was only added in this previous version.''' | * [[Version/0.0.250|0.0.250]] - Melee attacks incap more than guns and explosives. '''N.b. That this change may or may not be represented in the current version. It was only added in this previous version.''' | ||
* [[Version/0.8.657|0.8.657]] - Melee weapons have a [[quality]]. Can now craft any kind of melee weapon from appropriate materials. | * [[Version/0.8.657|0.8.657]] - Melee weapons have a [[quality]]. Can now craft any kind of melee weapon from appropriate materials. | ||
− | * [[Version/0.9.722|0.9.722]] - High-quality weapons have art engraved into them. All weapons now have quality levels, including guns and bows. Quality affects accuracy. | + | * [[Version/0.9.722|0.9.722]] - High-quality weapons have art engraved into them. All weapons now have quality levels, including guns and bows. Quality affects accuracy. |
− | * Beta 19/1.0 - Debuffed ranged weapon melee attacks to be in line with fists in terms of DPS. Serious melee weapons ([[knife]] on upward) across the board 5%-10% DPS buff | + | * Beta 19/1.0 - Debuffed ranged weapon melee attacks to be in line with fists in terms of DPS. Serious melee weapons ([[knife]] on upward) across the board 5%-10% DPS buff. |
* [[Version/1.1.0|1.1.0]] - Biocoding added | * [[Version/1.1.0|1.1.0]] - Biocoding added | ||
{{nav|weapon|wide}} | {{nav|weapon|wide}} | ||
[[Category:Equipment|#Weapons]] | [[Category:Equipment|#Weapons]] |