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{{Royalty}}
 
{{Royalty}}
{{Stub|reason=General}}
 
{{Recode|reason=Consider adding non-property setting infobox for the raised wall.}}
 
 
{{Infobox main|psycast
 
{{Infobox main|psycast
 
| name = Wallraise
 
| name = Wallraise
 
| image = Wallraise.png
 
| image = Wallraise.png
 
| type = Psycast
 
| type = Psycast
| description = Form a temporary wall by skipping rubble and soil up from deep under the ground.
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| description =  
| psylink level = 4
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| psylink level =
| casting time = 60
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| casting time =
| ability range = 24.9
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| ability range =  
| psyfocus cost = 0.02
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| psyfocus cost =  
| neural heat gain = 35
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| neural heat gain =  
 
| effect radius =
 
| effect radius =
| duration = ?
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| duration =
 
| duration multiplier =  
 
| duration multiplier =  
 
| goodwill impact =
 
| goodwill impact =
| caster must be capable of violence = false
 
 
}}
 
}}
'''Wallraise''' is a level {{P|Psylink Level}} [[psycast]] that creates a set of temporary walls in its area of effect.
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'''Wallraise''' is a level {{P|Psylink Level}} [[psycast]] that drives pawns insane in its area of effect.  
  
 
== Acquisition ==
 
== Acquisition ==
{{Acquisition}}
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There are two ways to acquire {{P|Name}}:
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# A randomly selected level {{P|Psylink Level}} psycast is granted to the psycaster when they gain psylink level {{P|Psylink Level}}. {{P|Name}} is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
 +
# {{P|Name}} can also be acquired from a [[psytrainer]] naming it. See the [[psytrainer]] page for further details.
  
 
== Summary ==
 
== Summary ==
<canTargetPawns>False</canTargetPawns>
 
<canTargetLocations>True</canTargetLocations>
 
  
 
== Analysis ==
 
== Analysis ==
{{Rewrite|section=1|reason=Currently just a Copy-paste of minor tactics previously on [[Psycasts]] - needs verification, rewriting, formatting, and expansion}}
 
* '''Wallraise''' creates a wall of rocks in a cross shape.
 
** Creates impromptu cover for your shooters to shelter behind.
 
** Use to create LOS blocker against rocket launchers that are about to fire. If you are quick you can even block the rockets mid-flight. Note the {{Ticks|{{P|Casting Time}}}} casting time, though it can be reduced by reducing [[Aiming Time]].
 
** Blocking access to doors and forcing different enemy pathing
 
** Temporarily plug gaps made in animal pens during raider attacks (best used by positioning a rock wall adjacent to the gap, not directly in it, so that the pen is enclosed while still leaving the gap itself accessible for rebuilding).
 
** Protecting [[Unstable power cell]]s while in mech clusters from mortar fire, gunfire, and secondary explosions.
 
** Casting Wallraise on fire will extinguish it and prevent it from spreading again, although it's strictly worse than Waterskip in that regard.
 
** Walling in vulnerable pawns far from the base (requires two)
 
  
 
== Version history ==
 
== Version history ==

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