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== Change list ==
 
== Change list ==
 +
 
* Implemented renounce title button on pawn bio tab. You can now have your royal colonists renounce their title if you wish.
 
* Implemented renounce title button on pawn bio tab. You can now have your royal colonists renounce their title if you wish.
 
* Implement mech shield generator charge cycle. Shields now go down for a random day every 10 days, if you're willing to wait.
 
* Implement mech shield generator charge cycle. Shields now go down for a random day every 10 days, if you're willing to wait.
* [[Mechanoid cluster|Mech cluster]] condition causers and mortars now sometimes take several days to initiate threatening the colony. This gives more time to prepare and attack the cluster.
+
* Mech cluster condition causers and mortars now sometimes take several days to initiate threatening the colony. This gives more time to prepare and attack the cluster.
* We now generate random rewards only up to 5500$, the rest will go into market value fillers like [[gold]], [[plasteel]], and [[uranium]]. This avoids absurd rewards with large numbers of unique quest items in modded or ultra late-game scenarios.
+
* We now generate random rewards only up to 5500$, the rest will go into market value fillers like gold, plasteel, and uranium. This avoids absurd rewards with large numbers of unique quest items in modded or ultra late-game scenarios.
* Added bulk recipes for [[pemmican]] and [[drugs]].
+
* Added bulk recipes for pemmican and drugs.
 
* Restricted hunting decrees from targeting colony animals.
 
* Restricted hunting decrees from targeting colony animals.
 
* Make mortar/bullet shields shut down when the cluster is defeated.
 
* Make mortar/bullet shields shut down when the cluster is defeated.
 
* Added new visual effects that play when something is disabled by EMP (makes it clearer when mechs and their builds are EMP-affected).
 
* Added new visual effects that play when something is disabled by EMP (makes it clearer when mechs and their builds are EMP-affected).
 
* Monument blueprints are now automatically placed when a monument marker is placed. They're also automatically removed when the player cancels the monument.
 
* Monument blueprints are now automatically placed when a monument marker is placed. They're also automatically removed when the player cancels the monument.
 +
 
* Reduce hospitality threat frequency from 18h to 24h and adjusted rewards to match.
 
* Reduce hospitality threat frequency from 18h to 24h and adjusted rewards to match.
* Reduce [[love enhancer]] impact 50%.
+
* Reduce love enhancer impact 50%.
 
* Give more time for harvest decrees, especially with fast-growing plants.
 
* Give more time for harvest decrees, especially with fast-growing plants.
 
* Fix: Trade request quest can request and give the same ThingDef
 
* Fix: Trade request quest can request and give the same ThingDef

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