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== Change list == | == Change list == | ||
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* Implemented renounce title button on pawn bio tab. You can now have your royal colonists renounce their title if you wish. | * Implemented renounce title button on pawn bio tab. You can now have your royal colonists renounce their title if you wish. | ||
* Implement mech shield generator charge cycle. Shields now go down for a random day every 10 days, if you're willing to wait. | * Implement mech shield generator charge cycle. Shields now go down for a random day every 10 days, if you're willing to wait. | ||
− | * | + | * Mech cluster condition causers and mortars now sometimes take several days to initiate threatening the colony. This gives more time to prepare and attack the cluster. |
− | * We now generate random rewards only up to 5500$, the rest will go into market value fillers like | + | * We now generate random rewards only up to 5500$, the rest will go into market value fillers like gold, plasteel, and uranium. This avoids absurd rewards with large numbers of unique quest items in modded or ultra late-game scenarios. |
− | * Added bulk recipes for | + | * Added bulk recipes for pemmican and drugs. |
* Restricted hunting decrees from targeting colony animals. | * Restricted hunting decrees from targeting colony animals. | ||
* Make mortar/bullet shields shut down when the cluster is defeated. | * Make mortar/bullet shields shut down when the cluster is defeated. | ||
* Added new visual effects that play when something is disabled by EMP (makes it clearer when mechs and their builds are EMP-affected). | * Added new visual effects that play when something is disabled by EMP (makes it clearer when mechs and their builds are EMP-affected). | ||
* Monument blueprints are now automatically placed when a monument marker is placed. They're also automatically removed when the player cancels the monument. | * Monument blueprints are now automatically placed when a monument marker is placed. They're also automatically removed when the player cancels the monument. | ||
+ | |||
* Reduce hospitality threat frequency from 18h to 24h and adjusted rewards to match. | * Reduce hospitality threat frequency from 18h to 24h and adjusted rewards to match. | ||
− | * Reduce | + | * Reduce love enhancer impact 50%. |
* Give more time for harvest decrees, especially with fast-growing plants. | * Give more time for harvest decrees, especially with fast-growing plants. | ||
* Fix: Trade request quest can request and give the same ThingDef | * Fix: Trade request quest can request and give the same ThingDef |