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* '''Only do this with a colonist that really needs to be up to speed in construction ''now''''', and if you have absolutely no other suitable construction work to do at the moment.  Damaging structures just for training is a waste of work hours not only for the trainee, but also for the colonists [[Drafting|drafted]] to do the damaging.
 
* '''Only do this with a colonist that really needs to be up to speed in construction ''now''''', and if you have absolutely no other suitable construction work to do at the moment.  Damaging structures just for training is a waste of work hours not only for the trainee, but also for the colonists [[Drafting|drafted]] to do the damaging.
  
This will not train shooting skill.  Use the shooters only to damage the structure, then undraft them and have them resume their regular colony duties.  Of course the shooters could be the very same people who will do the repair work just after.  Shooting skill does not matter much in this case, as pretty much everybody is able to hit a wall from point blank range...
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This will not train shooting skill.  Use the shooters only to damage the structure, then undraft them and have them resume their regular colony duties.
  
 
* By far the best approach is to ''smooth'' any stone wall, damage it, and repair it.  Smoothed walls count as constructed walls, so they can be repaired.  A smoothed granite wall does have 900 hit points, almost as much as a [[plasteel]] wall.   
 
* By far the best approach is to ''smooth'' any stone wall, damage it, and repair it.  Smoothed walls count as constructed walls, so they can be repaired.  A smoothed granite wall does have 900 hit points, almost as much as a [[plasteel]] wall.   

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