Editing Toxifier generator
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{Biotech}} | + | {{Biotech}}{{stub}}{{infobox main|building| |
− | {{ | ||
| name = Toxifier generator | | name = Toxifier generator | ||
| image = ToxifierGenerator.png | | image = ToxifierGenerator.png | ||
Line 8: | Line 7: | ||
| placeable = true | | placeable = true | ||
| path cost = | | path cost = | ||
− | | passability = | + | | passability = Impassable |
− | | blockswind = | + | | blockswind = |
| cover = 1 | | cover = 1 | ||
| minifiable = false | | minifiable = false | ||
Line 18: | Line 17: | ||
| power = 1400 | | power = 1400 | ||
| terrain affordance = light | | terrain affordance = light | ||
− | | research = Toxifier | + | | research = Toxifier Generator |
| skill 1 = Construction | | skill 1 = Construction | ||
| skill 1 level = 4 | | skill 1 level = 4 | ||
Line 27: | Line 26: | ||
| resource 2 amount = 3 | | resource 2 amount = 3 | ||
}} | }} | ||
− | {{ | + | {{info|The '''toxifier generator''' is a [[power]] generator added by the [[Biotech DLC]].}} |
== Acquisition == | == Acquisition == | ||
Line 34: | Line 33: | ||
Once constructed, a Toxifier generator cannot be moved, it can only be deconstructed. | Once constructed, a Toxifier generator cannot be moved, it can only be deconstructed. | ||
− | == Summary == | + | ==Summary== |
− | + | Each generator produces {{P|Power Consumption #}}W and [[Pollution|pollutes]] 6 tiles every 3 days, for an average of 2 tiles a day. The [[pollution]] can spread, up to a 27-tile radius from the bottom-left tile. Once all cells in range are polluted, the generator ceases to work until there are unpolluted tiles again. | |
− | Each generator produces {{P|Power Consumption #}}W and [[Pollution|pollutes]] 6 tiles every 3 days, for an average of 2 tiles a day. The [[pollution]] can spread, up to a 27-tile radius from the bottom-left tile. Once all cells in range are polluted, the generator ceases to work until there are unpolluted tiles again | ||
− | + | ==Analysis== | |
+ | One [[pollution pump]] can convert the output of 2 generators into [[wastepack]]s. With a pollution pump, a toxifier generator creates 1 [[wastepack]] every 3 days, or 20 wastepacks (4 full stacks) per year. A year's worth of waste from 2 generators, 8 full stacks, can easily be frozen or otherwise [[toxic wastepack#Disposal|managed]]. Pollution can be annoying in the long term, especially with [[allied mechanoid|mechanoids]]. However, "free" and invariable power saves quite a bit of labor compared to [[wood-fired generator]]s. | ||
− | + | Colonists can manually pick up pollution, though its quite slow, and they'll accumulate [[toxic buildup]]. | |
− | |||
− | |||
− | |||
− | |||
− | |||
=== Clean energy === | === Clean energy === | ||
+ | {{rewrite|reason=Verify numbers once the relevant pages are up}} | ||
The toxifier generator's key drawback is its pollution, however, with sufficient infrastructure it can provide net positive power without polluting the map. | The toxifier generator's key drawback is its pollution, however, with sufficient infrastructure it can provide net positive power without polluting the map. | ||
− | Each generator produces an average of 2 tiles of pollution per day. A [[pollution pump]] cleans 4 tiles of pollution per day, where 6 tiles = 1 [[toxic wastepack]]. The [[wastepack atomizer]] destroys 2 wastepacks a day, or 12 pollution tiles | + | Each generator produces an average of 2 tiles of pollution per day. A [[pollution pump]] cleans 4 tiles of pollution per day, where 6 tiles = 1 [[toxic wastepack]]. The [[wastepack atomizer]] destroys 2 wastepacks a day, or 12 pollution tiles. Pumps consume {{Q|Pollution pump|Power Consumption #}}W of [[power]], and atomizers consume {{Q|Wastepack atomizer|Power Consumption #}}W. A ratio of 6 toxifier generators : 3 pollution pumps : 1 atomizer is fully clean and has a net power of {{#expr:{{P|Power Consumption #}}*(6)+{{Q|Pollution pump|Power Consumption #}}*(3) + {{Q|wastepack atomizer|Power Consumption #}}*(1)}} W. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Version history == | == Version history == | ||
* [[Biotech DLC]] Release - Added. | * [[Biotech DLC]] Release - Added. | ||
− | {{ | + | {{nav|power|wide}} |
[[Category:Power]] | [[Category:Power]] |