Editing Toxic Resistance

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A pawn with 50% toxic resistance would take half the toxic buildup severity increase from any source as a pawn with 0% resistance, while a pawn with 100% resistance would take none at all.
 
A pawn with 50% toxic resistance would take half the toxic buildup severity increase from any source as a pawn with 0% resistance, while a pawn with 100% resistance would take none at all.
  
Thus, a pawn with a 50% toxic resistance would take half the toxic buildup severity increase from [[toxic fallout]] or a [[cobra]]'s bite, but would take all of the [[rot stink]] severity from corpses. A pawn with 50% [[Toxic Environment Resistance]] would instead take half the toxic buildup severity increase tox gas and half the rot stink severity, but would take all the toxic build-up from the bite.
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Thus, a pawn with a 50% toxic resistance would take half the toxic buildup severity increase from [[toxic fallout]] or a [[cobra]]'s bitem, but would take all of the [[rot stink]] severity from corpses. A pawn with 50% [[Toxic Environment Resistance]] would instead take half the toxic buildup severity increase tox gas and half the rot stink severity, but would take all the toxic build-up from the bite.
  
 
[[Human]]s have a base value of 0% resistance, [[animals]] of 50%, and [[insectoids]], [[mechanoids]], and [[dryads]]{{IdeologyIcon}} of 100%. Note that this is in addition to any toxic environment resistance they may have.  
 
[[Human]]s have a base value of 0% resistance, [[animals]] of 50%, and [[insectoids]], [[mechanoids]], and [[dryads]]{{IdeologyIcon}} of 100%. Note that this is in addition to any toxic environment resistance they may have.  

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