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{{Infobox main|misc
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<onlyinclude>
| name = Tool cabinet
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{{infobox main|misc|
| image = Tool cabinet south.png
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|name = Tool cabinet
| description = Increases work speed when placed near a workbench. One workbench can use up to two tool cabinets.
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|description = Increases work speed. Needs to be placed near workbench One workbench can be simultaneously linked to only two tools cabinets.
| type = Building
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|type = Misc
| type2 = Misc
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|placeable = y
| placeable = true
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|size = 1||2
| path cost = 42
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|hp = 100
| passability = pass through only
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|power = 0
| cover = 0.5
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|buy = {{icon|metal|200}}
| minifiable = true
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|sell = {{icon|metal|150}}
| size = 2 ˣ 1
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}}</onlyinclude>
| mass base = 20
 
| flammability = 0.5
 
| hp = 100
 
| sell price multiplier = 0.7
 
| terrain affordance = light
 
| research = complex furniture
 
| thingCategories = BuildingsMisc
 
| work speed offset = 0.06
 
| max simultaneous facilities = 2
 
| skill 1 = Construction
 
| skill 1 level = 4
 
| work to make = 1800
 
| resource 1 = Steel
 
| resource 1 amount = 200
 
}}
 
  
The '''tool cabinet''' is a passive building that provides a 6% work speed bonus to workbenches linked to it. It is a Facility and can be found in the Misc section of the Architect menu. Tool cabinets can be uninstalled and relocated at will.
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The tool cabinet is a passive building that provides a 6% work speed bonus to workbenches within its range. It is a Facility and can be found in the Misc section of the Architect menu. Current only the [[Smithing bench]], [[tailor's workbench]], [[sculptor's table]], [[Butcher table]], [[Machining table]] and [[Stonecutter's table]] can be connected to a tool cabinet. These correspond with the requirements for the Workshop [[Room roles|Room role]], excluding the electric smelter. Some mod's may add benches that also benefit from the tool cabinet, so keep that in mind when planning your Workshop. There is no limit to the number of workbenches a tool cabinet can connect to. A bench can at most connect to two tool cabinets, therefore allowing a possible 12% increase in work speed.  
  
== Acquisition ==
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[[File:ToolCabinetRange.png|none|450px|Maximum range from the tool cabinet to centre of a workbench.]]
Tool cabinets can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
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Maximum range from the tool cabinet to the centre of a workbench.
  
== Summary ==
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{{nav|misc|wide}}
A tool cabinet increases the work speed of nearby compatible [[production]] benches by {{+|6%}} per tool cabinet. This is multiplied by other factors to bench work speed, such as temperature and the natural 50% penalty from [[crafting spot]]s, [[butcher spot]]s, and [[hand tailor bench]]es.
 
  
The list of compatible of workbenches are listed below. These correspond with the in-game definitions for the [[room roles]] of "Workshop", barring the [[electric smelter]], [[brewery]], [[bioferrite shaper]], and [[serum lab]].
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[[Category:Misc]]
 
 
{{#ask:[[Facility::Tool cabinet]]|format=ul|class=ul-column-width-150}}
 
 
 
[[File:ToolCabinetRange.png|right|thumb|350px|Maximum range from the tool cabinet to center of a workbench.]]
 
 
 
A tool cabinet will link to as many workbenches as are in its range. However, a single work bench can only benefit from up to 2 tool cabinets, for a maximum 12% increase in work speed.
 
 
 
The maximum range is shown in the image on the right. The range is measured from either end of the toolbox to the ''center'' tile of the workbench. This is not the interaction spot. Links are shown as a white line, visible by selecting a tool cabinet or a workbench. The info screen of a workbench will list its current work speed Factor.
 
 
 
== Analysis ==
 
The bonus may appear small, but it adds up very quickly, especially if you can link the majority of your production to one or two cabinets.  For example; linking to two cabinets reduces the time needed to craft [[marine armor]] from {{Ticks|{{Q|Marine armor|Work To Make}}}} to {{Ticks|{{#expr:{{Q|Marine armor|Work To Make#}}/1.12 round 0}}}}, a difference of approximately {{Ticks|{{#expr:{{Q|Marine armor|Work To Make#}}*0.107 round 0}}}} or {{#expr:{{Q|Marine armor|Work To Make#}}*0.107/2500 round 1}} in-game [[Time|hours]] per armor.
 
 
 
The steel requirement can be steep, especially in the early game. Build tool cabinets when steel is currently in surplus - i.e., when you don't need the steel in the near future. In some maps, such as mountainous maps, steel is common enough that they're fairly cheap. [[Deep drill]]s will eventually make steel production, and thus the creation of tool cabinets, trivial.
 
 
 
== Gallery ==
 
<gallery>
 
Tool cabinet south.png|Facing south
 
Tool cabinet north.png|Facing north
 
Tool cabinet east.png|Facing east
 
</gallery>
 
 
 
== Version history ==
 
* [[Version/0.12.906|0.12.906]] - Added
 
* [[Version/1.3.3066|1.3.3066]] - Fix typo in tool cabinet description. "''One workbench use to up to''" -> "''One workbench can use up to''"
 
 
 
{{Nav|misc|wide}}
 
[[Category:Miscellaneous]]
 

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