Editing Tool cabinet

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 48: Line 48:
 
The bonus may appear small, but it adds up very quickly, especially if you can link the majority of your production to one or two cabinets.  For example; linking to two cabinets reduces the time needed to craft [[marine armor]] from {{Ticks|{{Q|Marine armor|Work To Make}}}} to {{Ticks|{{#expr:{{Q|Marine armor|Work To Make#}}/1.12 round 0}}}}, a difference of approximately {{Ticks|{{#expr:{{Q|Marine armor|Work To Make#}}*0.107 round 0}}}} or {{#expr:{{Q|Marine armor|Work To Make#}}*0.107/2500 round 1}} in-game [[Time|hours]] per armor.
 
The bonus may appear small, but it adds up very quickly, especially if you can link the majority of your production to one or two cabinets.  For example; linking to two cabinets reduces the time needed to craft [[marine armor]] from {{Ticks|{{Q|Marine armor|Work To Make}}}} to {{Ticks|{{#expr:{{Q|Marine armor|Work To Make#}}/1.12 round 0}}}}, a difference of approximately {{Ticks|{{#expr:{{Q|Marine armor|Work To Make#}}*0.107 round 0}}}} or {{#expr:{{Q|Marine armor|Work To Make#}}*0.107/2500 round 1}} in-game [[Time|hours]] per armor.
  
The steel requirement can be steep, especially in the early game. Build tool cabinets when steel is currently in surplus - i.e., when you don't need the steel in the near future. In some maps, such as mountainous maps, steel is common enough that they're fairly cheap. [[Deep drill]]s will eventually make steel production, and thus the creation of tool cabinets, trivial.
+
The steel requirement can be steep, especially in the early game. Build tool cabinets when steel is currently in surplus - i.e., when you don't need the steel in the near future. In some maps, such as mountainous maps, steel is common enough that they're fairly cheap. [[Deep drill]]s will eventually make steel production trivial, and thus the creation of tool cabinets trivial.
  
 
== Gallery ==
 
== Gallery ==

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 hidden category: