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{{Rewrite|reason=Verify graphs and comparison tables}}
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<onlyinclude>
{{Infobox main|weapon
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{{infobox main|weapon|
| name = Short bow
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|name = Short Bow
| image = ShortBow.png
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|image = ShortBow.png|Short Bow
| description = A simple short selfbow made from a single piece of wood.
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|type = Equipment
| type = Equipment
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|type2 = Weapons
| type2 = Weapons
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|description = "A simple short bow, made with skill, '''but using only the most primitive technologies."'''
| tech level = Neolithic
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|class = Neolithic
| class = Neolithic
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|damage = 10
| damage = 11
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|range = 29
| damage type = Arrow
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|accuracyTouch = 89
| armorPenetration = 16
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|accuracyShort = 64
| range = 22.9
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|accuracyMedium = 41
| accuracyTouch = 75
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|accuracyLong = 22
| accuracyShort = 65
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|mode = Single-Shot
| accuracyMedium = 45
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|warmup = 150
| accuracyLong = 25
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|cooldown = 40
| accuracyAvg = 64.8
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|burst = 1
| mode = Single-Shot
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|DPS = DPS
| warmup = 81
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|velocity = 44
| cooldown = 99
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|buy= {icon|wood|40}
| burst = 1
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|Market Value = 60
| DPS = DPS
 
| velocity = 44
 
| production facility 1 = Crafting spot
 
| production facility 2 = Fueled smithy
 
| production facility 3 = Electric smithy
 
| resource 1 = Wood
 
| resource 1 amount = 30
 
| marketvalue = 45
 
| mass base = 0.8
 
| stoppingPower = 0.5
 
| work to make = 2400
 
| meleeattack1dmg = 9
 
| meleeattack1type = blunt
 
| meleeattack1part = Limb
 
| meleeattack1cool = 2.0
 
| meleeattack1ap = 13
 
| meleeattack2dmg = 9
 
| meleeattack2type = poke
 
| meleeattack2part = Limb
 
| meleeattack2cool = 2.0
 
| meleeattack2ap = 13
 
| MeleeWeaponAverageDPS = 4.5
 
| MeleeWeaponAverageAP = 13
 
| page verified for version =
 
| skill 1 = Crafting
 
| skill 1 level = 2
 
| has quality = True
 
| weaponTags = Neolithic, NeolithicRangedBasic
 
| tradeTags = WeaponRanged
 
 
}}
 
}}
{{Info|The '''short bow''' is a very light, single-shot ranged [[weapon]] in RimWorld which deals a moderate amount of damage per shot; slightly longer time between shots; slightly shorter range and moderate accuracy.}}
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</onlyinclude>
  
== Obtaining ==
 
Short bows can be crafted at a [[{{P|Production Facility 1}}]], [[{{P|Production Facility 2}}]] or [[{{P|Production Facility 3}}]]. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
 
  
Alternatively, short bows can be [[trade|purchased]] from neolithic war merchants and orbital combat suppliers, tribal and outlander [[faction base]]s, and obtained from the following [[raider#Humanlike|raider]] kinds:
 
  
{| class="wikitable sortable"
 
! Raider Kind !! Chance !! Average Quality !! Health
 
|-
 
| Archer || 92.27% || Poor || 50-180%
 
|}
 
  
You also start with two short bows in the [[Scenario_system#Lost_Tribe|Lost Tribe scenario]].
 
  
== Analysis ==
 
Short bows are one of the easiest ranged weapons to create, so are an important item for the Lost Tribe and Naked Brutality [[scenario]]s. A [[crafting spot]] can be created almost anywhere, instantly, and wood is typically not hard to find. Any ranged weapon at all allows you to safely hunt animals; even 0% manhunter animals will retaliate in melee combat, but not at range. Any weapon at all also gives a basic defense against hostile wildlife and raiders.
 
  
As they are so cheap, they aren't great as actual weapons. Short bows have the 3rd lowest {{DPS}} of all player-craftable ranged weapons in the game, ahead of only the [[pila]] and [[incendiary launcher]]. Other weaknesses include low accuracy and inability to stagger [[human]]s, something all other neolithic options can do. The short bow is best suited for close-quarters engagements due to its high close accuracy and slow projectile velocity.
 
  
Naturally, a short bow will be significantly overshadowed in terms of combat performance by even the most basic of firearms such as [[autopistol]]s and [[revolver]]s. Two short bows are roughly equal to one of the aforementioned firearms. New Tribes also begin with the [[recurve bow]] researched, offering an immediate upgrade, assuming someone has a [[Crafting]] skill of {{Q|Recurve bow|Skill 1 Level}} or more. Replacing the short bow with better ranged options should thus be your second priority, only after making sure everyone has a weapon of any kind.
 
  
=== Stats ===
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A simple weapon dropped used by primitive raiders and also sold by combat traders. Low damage output, but has a decent range, and even out-ranges some firearms.
Against an unarmored human, a short bow can kill with 4 hits to the torso, 3 hits to the head or neck, or 1 hit to the brain; cripple or destroy limbs in 3 hits; and cripple or destroy eyes and digits with a single hit. It'll generally take around 6 hits (~28.35 seconds average) to incapacitate that human from pain shock.
 
  
Overall, the short bow is best paired with a careful shooter until level 9, and with a trigger-happy shooter beyond that point.
 
  
{{Weapon Stats Table}}
 
  
== Short bow vs. comparable weapons ==
 
<!--
 
    Table cell hex colour values for win rates:
 
    0 - 20.83% win rate = #FF6969
 
    20.84 - 31.24% win rate = #FF9B72
 
    31.25 - 43.74% win rate = #FFCD7B
 
    43.75 - 56.25% win rate = #FFFF85
 
    56.26 - 68.75% win rate = #CDFF7B
 
    68.76 - 79.16% win rate = #9BFF72
 
    79.17 - 100.00% win rate = #69FF69
 
-->
 
This section goes over how well the short bow fares against comparable weapons (similar value, tech level or similar characteristics) in 1 vs. 1 combat.
 
  
=== Methodology ===
 
<div class="mw-collapsible mw-collapsed" style="width:800px;overflow:auto">
 
<div class="mw-collapsible-content">
 
* All testing is semi-automated which allows for large sample sizes to be gathered per set of results with ease
 
* All pawns have a skill level of 8 in shooting
 
* No pawns have any traits that affect combat performance
 
* All pawns are of 18 years of age and completely healthy
 
* Pawns are divided by walls to prevent stray shots from skewing results in any way
 
* Weather conditions are kept clear and no cover is used</div>
 
</div>
 
  
Results in the tables below are the percentages of battles that short bows either won or tied against the weapon listed in the first column of said tables, with a sample size of 2,000 battles per result. Higher percentages are better.
 
  
==== Unarmored ====
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The Short Bow can be purchased for very low prices, found on enemy tribals, crafted at a [[Crafting spot|Crafting Spot]] for 40 [[Wood]], or you can start with 2 Short Bows in the 'Lost Tribe' scenario. The Short Bow is arguably one of the worst ranged weapons in the game: It has relatively low damage, a fairly long warmup time and poor accuracy, but it has a fairly decent range. It is significantly less powerful overall than the [[Great Bow]].
For the unarmored testing, all pawns wore normal quality [[plainleather]] [[pants]] and plainleather [[button-down shirt]]s.
 
  
{| class="wikitable sortable" style="text-align: center"
 
! Short bow vs. !! 3 !! 7 !! 12 !! 18 !! 25 !! 32 !! 40
 
|-
 
! Recurve bow
 
| style="background: #FFCD7B" | 38.85% || style="background: #FFCD7B" | 31.25% || style="background: #FF9B72" | 25.70% || style="background: #FF9B72" | 22.75% || - || - || -
 
|-
 
! Pila
 
| style="background: #69FF69" | 82.20% || style="background: #9BFF72" | 77.60% || style="background: #CDFF7B" | 66.05% || style="background: #CDFF7B" | 64.50% || - || - || -
 
|}
 
  
==== Flak armor ====
 
For the flak armor testing, all pawns wore normal quality [[steel]] [[simple helmet]]s, [[flak jacket]]s, [[flak vest]]s, plainleather button-down shirts and [[flak pants]].
 
  
{| class="wikitable sortable" style="text-align: center"
 
! Short bow vs. !! 3 !! 7 !! 12 !! 18 !! 25 !! 32 !! 40
 
|-
 
! Recurve bow
 
| style="background: #FFCD7B" | 36.60% || style="background: #FFCD7B" | 31.75% || style="background: #FF6969" | 20.75% || style="background: #FF9B72" | 22.80% || - || - || -
 
|-
 
! Pila
 
| style="background: #69FF69" | 90.15% || style="background: #69FF69" | 84.80% || style="background: #9BFF72" | 74.65% || style="background: #9BFF72" | 72.60% || - || - || -
 
|}
 
  
==== Marine armor ====
 
For the marine armor testing, all pawns wore normal quality [[marine helmet]]s, [[marine armor]], plainleather button-down shirts and plainleather pants.
 
  
{| class="wikitable sortable" style="text-align: center"
 
! Short bow vs. !! 3 !! 7 !! 12 !! 18 !! 25 !! 32 !! 40
 
|-
 
! Recurve bow
 
| style="background: #FFCD7B" | 34.60% || style="background: #FF9B72" | 25.50% || style="background: #FF6969" | 20.70% || style="background: #FF6969" | 18.85% || - || - || -
 
|-
 
! Pila
 
| style="background: #69FF69" | 89.75% || style="background: #69FF69" | 83.45% || style="background: #9BFF72" | 71.80% || style="background: #9BFF72" | 70.85% || - || - || -
 
|}
 
  
== Graphs ==
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Because of its attributes and ease of crafting, it's a great weapon to make early-game to cover the beginning part of the game, but even a low quality [[Pistol]] can outclass a Normal quality Short Bow with a much quicker warmup time and also similar or better accuracy. Therefore the Short Bow should be replaced with a better weapon ASAP and can quite easily be replaced too. The ideal range for use of the Short Bow is within 15 cells as it becomes too inaccurate for reliable use past that range, along with the standard dropoff with Shooter Accuracy.
The graphs assume a normal quality short bow against an adult human that's out in the open in clear weather. For DPS, projectile speed has also been factored into the equation, with the weighting based on the base amount of attacks that it'll take to put the aforementioned target into pain shock.
 
  
[[File:ShortBowAccuracyNoTrait.png|494px|Short bow's accuracy with various shooters without any trait.]]
 
[[File:ShortBowDPSTraitless.png|494px|Short bow's DPS with various shooters without any trait.]]
 
  
[[File:ShortBowAccuracyCarefulShooter.png|494px|Short bow's accuracy with various shooters with careful shooter.]]
 
[[File:ShortBowDPSCareful.png|494px|Short bow's DPS with various shooters with careful shooter.]]
 
  
[[File:ShortBowAccuracyTriggerHappy.png|494px|Short bow's accuracy with various shooters with trigger-happy.]]
 
[[File:ShortBowDPSHappy.png|494px|Short bow's DPS with various shooters with trigger-happy.]]
 
  
== Version history ==
 
* [[Version/0.3.410|0.3.410]] - Added
 
* [[Version/1.5.4062|1.5.4062]] - Received a new texture.
 
<gallery>
 
ShortBow Old.png|Texture prior to 1.5
 
</gallery>
 
  
{{Nav|weapon|wide}}
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[[Category:Equipment]] [[Category:Weapons]] [[Category:Neolithic Weapons]]
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[[Category:Ranged Weapons]] [[Category:Single-Shot Weapons]] [[Category:Bows]]
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[[Kind::Weapon| ]]
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[[Kind::Weapons| ]]
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{{nav|weapon|wide}}
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[[Category:Weapons]]
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[[Category:Equipment]]

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