Editing Sculptures
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Latest revision | Your text | ||
Line 128: | Line 128: | ||
<div><li style="display: inline-table;"> | <div><li style="display: inline-table;"> | ||
{| {{STDT|sortable c_01 text-right}} | {| {{STDT|sortable c_01 text-right}} | ||
− | |||
! Material | ! Material | ||
+ | ! data-sort-type="number" | [[Stuff]] cost | ||
! data-sort-type="number" | Beauty | ! data-sort-type="number" | Beauty | ||
! data-sort-type="number" | Work to Build | ! data-sort-type="number" | Work to Build | ||
Line 139: | Line 139: | ||
! Value<br>/Work | ! Value<br>/Work | ||
! Value<br>/Material <!-- | ! Value<br>/Material <!-- | ||
− | + | -->{{#vardefine:workValueRatios|1}}<!-- | |
− | -->{{#vardefine:workValueRatios | + | -->{{#vardefine:name | Small sculpture }}<!-- |
− | + | -->{{#vardefine:beauty|{{formatnum:{{Q|{{#var:name}}|Beauty Base|0}}|R}}}}<!-- | |
− | + | -->{{#vardefine:work|{{formatnum:{{Q|{{#var:name}}|Work To Make}}|R}}}}<!-- | |
− | + | -->{{#vardefine:HP|{{formatnum:{{Q|{{#var:name}}|Max Hit Points Base}}|R}}}}<!-- | |
− | -->{{#vardefine:name | + | -->{{#vardefine:flammability|{{formatnum:{{Q|{{#var:name}}|Flammability Base}}|R}}}}<!-- |
− | -->{{#vardefine:beauty | + | -->{{#vardefine:value|{{formatnum:{{Q|{{#var:name}}|Market Value Base}}|R}}}}<!-- |
− | -->{{#vardefine: | + | -->{{#vardefine:stufftags|{{lc:{{Q|{{#var:name}}|Stuff Tags}}}}}}<!-- |
− | -->{{#vardefine:HP | + | -->{{#if:{{{3|}}}|{{#vardefine:useTerrainAffordance|1}} }}<!-- |
− | -->{{#vardefine: | + | -->{{#vardefine:useWorkToMake|1}}<!-- |
− | + | -->{{#vardefine:stuffAmount|{{Q|{{#var:name}}|Resource 1 Amount}}}} | |
− | -->{{#vardefine:value | + | <!-- #pos returns 0 if its at the first place in the string, thus an {{#if:{{#pos:{{#var:stufftags}}|Leathery|}} fails to detect leathery if its the first vs a null response. This just tests that it doesn't return nothing essentially. --> |
− | -->{{#vardefine: | + | {{#ifeq: | {{#pos:{{#var:stufftags}}|leathery|}} || |
− | -->{{# | + | {{#ask: [[Stuff Category::Leathery]] |
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| format = template | | format = template | ||
− | | template = Building | + | | template = Building Material Table Row |
| link = none | | link = none | ||
− | + | }} }}<!-- | |
− | + | -->{{#ifeq: | {{#pos:{{#var:stufftags}}|fabric|}} || | |
− | + | {{#ask: [[Stuff Category::Fabric]] | |
− | |||
− | --> | ||
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| format = template | | format = template | ||
− | | template = Building | + | | template = Building Material Table Row |
| link = none | | link = none | ||
− | + | }} }}<!-- | |
− | + | -->{{#ifeq: | {{#pos:{{#var:stufftags}}|woody|}} || | |
− | + | {{#ask: [[Stuff Category::Woody]] | |
− | |||
− | --> | ||
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| format = template | | format = template | ||
− | | template = Building | + | | template = Building Material Table Row |
| link = none | | link = none | ||
− | }} | + | }} }}<!-- |
+ | -->{{#ifeq: | {{#pos:{{#var:stufftags}}|stony|}} || | ||
+ | {{#ask: [[Stuff Category::Stony]] | ||
+ | | format = template | ||
+ | | template = Building Material Table Row | ||
+ | | link = none | ||
+ | }} }}<!-- | ||
+ | -->{{#ifeq: | {{#pos:{{#var:stufftags}}|metallic|}} || | ||
+ | {{#ask: [[Stuff Category::Metallic]] | ||
+ | | format = template | ||
+ | | template = Building Material Table Row | ||
+ | | link = none | ||
+ | }} }}<!-- | ||
+ | |||
+ | -->{{#vardefine:name | Large sculpture }}<!-- | ||
+ | -->{{#vardefine:beauty|{{formatnum:{{Q|{{#var:name}}|Beauty Base|0}}|R}}}}<!-- | ||
+ | -->{{#vardefine:work|{{formatnum:{{Q|{{#var:name}}|Work To Make}}|R}}}}<!-- | ||
+ | -->{{#vardefine:HP|{{formatnum:{{Q|{{#var:name}}|Max Hit Points Base}}|R}}}}<!-- | ||
+ | -->{{#vardefine:flammability|{{formatnum:{{Q|{{#var:name}}|Flammability Base}}|R}}}}<!-- | ||
+ | -->{{#vardefine:value|{{formatnum:{{Q|{{#var:name}}|Market Value Base}}|R}}}}<!-- | ||
+ | -->{{#vardefine:stufftags|{{lc:{{Q|{{#var:name}}|Stuff Tags}}}}}}<!-- | ||
+ | -->{{#if:{{{3|}}}|{{#vardefine:useTerrainAffordance|1}} }}<!-- | ||
+ | -->{{#vardefine:useWorkToMake|1}}<!-- | ||
+ | -->{{#vardefine:stuffAmount|{{Q|{{#var:name}}|Resource 1 Amount}}}} | ||
+ | {{#ifeq: | {{#pos:{{#var:stufftags}}|leathery|}} || | ||
+ | {{#ask: [[Stuff Category::Leathery]] | ||
+ | | format = template | ||
+ | | template = Building Material Table Row | ||
+ | | link = none | ||
+ | }} }}<!-- | ||
+ | -->{{#ifeq: | {{#pos:{{#var:stufftags}}|fabric|}} || | ||
+ | {{#ask: [[Stuff Category::Fabric]] | ||
+ | | format = template | ||
+ | | template = Building Material Table Row | ||
+ | | link = none | ||
+ | }} }}<!-- | ||
+ | -->{{#ifeq: | {{#pos:{{#var:stufftags}}|woody|}} || | ||
+ | {{#ask: [[Stuff Category::Woody]] | ||
+ | | format = template | ||
+ | | template = Building Material Table Row | ||
+ | | link = none | ||
+ | }} }}<!-- | ||
+ | -->{{#ifeq: | {{#pos:{{#var:stufftags}}|stony|}} || | ||
+ | {{#ask: [[Stuff Category::Stony]] | ||
+ | | format = template | ||
+ | | template = Building Material Table Row | ||
+ | | link = none | ||
+ | }} }}<!-- | ||
+ | -->{{#ifeq: | {{#pos:{{#var:stufftags}}|metallic|}} || | ||
+ | {{#ask: [[Stuff Category::Metallic]] | ||
+ | | format = template | ||
+ | | template = Building Material Table Row | ||
+ | | link = none | ||
+ | }} }}<!-- | ||
+ | |||
+ | -->{{#vardefine:name | Grand sculpture }}<!-- | ||
+ | -->{{#vardefine:beauty|{{formatnum:{{Q|{{#var:name}}|Beauty Base|0}}|R}}}}<!-- | ||
+ | -->{{#vardefine:work|{{formatnum:{{Q|{{#var:name}}|Work To Make}}|R}}}}<!-- | ||
+ | -->{{#vardefine:HP|{{formatnum:{{Q|{{#var:name}}|Max Hit Points Base}}|R}}}}<!-- | ||
+ | -->{{#vardefine:flammability|{{formatnum:{{Q|{{#var:name}}|Flammability Base}}|R}}}}<!-- | ||
+ | -->{{#vardefine:value|{{formatnum:{{Q|{{#var:name}}|Market Value Base}}|R}}}}<!-- | ||
+ | -->{{#vardefine:stufftags|{{lc:{{Q|{{#var:name}}|Stuff Tags}}}}}}<!-- | ||
+ | -->{{#if:{{{3|}}}|{{#vardefine:useTerrainAffordance|1}} }}<!-- | ||
+ | -->{{#vardefine:useWorkToMake|1}}<!-- | ||
+ | -->{{#vardefine:stuffAmount|{{Q|{{#var:name}}|Resource 1 Amount}}}} | ||
+ | {{#ifeq: | {{#pos:{{#var:stufftags}}|leathery|}} || | ||
+ | {{#ask: [[Stuff Category::Leathery]] | ||
+ | | format = template | ||
+ | | template = Building Material Table Row | ||
+ | | link = none | ||
+ | }} }}<!-- | ||
+ | -->{{#ifeq: | {{#pos:{{#var:stufftags}}|fabric|}} || | ||
+ | {{#ask: [[Stuff Category::Fabric]] | ||
+ | | format = template | ||
+ | | template = Building Material Table Row | ||
+ | | link = none | ||
+ | }} }}<!-- | ||
+ | -->{{#ifeq: | {{#pos:{{#var:stufftags}}|woody|}} || | ||
+ | {{#ask: [[Stuff Category::Woody]] | ||
+ | | format = template | ||
+ | | template = Building Material Table Row | ||
+ | | link = none | ||
+ | }} }}<!-- | ||
+ | -->{{#ifeq: | {{#pos:{{#var:stufftags}}|stony|}} || | ||
+ | {{#ask: [[Stuff Category::Stony]] | ||
+ | | format = template | ||
+ | | template = Building Material Table Row | ||
+ | | link = none | ||
+ | }} }}<!-- | ||
+ | -->{{#ifeq: | {{#pos:{{#var:stufftags}}|metallic|}} || | ||
+ | {{#ask: [[Stuff Category::Metallic]] | ||
+ | | format = template | ||
+ | | template = Building Material Table Row | ||
+ | | link = none | ||
+ | }} }} | ||
|} | |} | ||
</li></div> | </li></div> |