Editing Save file
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== Save file contents == | == Save file contents == | ||
− | ''' | + | '''Rimworld's''' save files are written in XML (Version 1.0) and contain all the information about the state of the game. They are stored with the file extension .rws, and can be read with any XML reader or Notepad. |
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World data is saved into the map file, to allow multiple saves on the same world without confusion. | World data is saved into the map file, to allow multiple saves on the same world without confusion. | ||
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− | === | + | ===Windows version=== |
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The Save files are stored in users AppData folders: | The Save files are stored in users AppData folders: | ||
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− | === | + | ===Linux version=== |
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The Save files are stored in: <code>~/.config/unity3d/Ludeon Studios/RimWorld by Ludeon Studios/Saves/</code> | The Save files are stored in: <code>~/.config/unity3d/Ludeon Studios/RimWorld by Ludeon Studios/Saves/</code> | ||
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− | === | + | ===macOS version=== |
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Your Rimworld settings folder is <code>'''~/Library/Application Support/RimWorld'''</code> | Your Rimworld settings folder is <code>'''~/Library/Application Support/RimWorld'''</code> | ||
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==Editing saves== | ==Editing saves== | ||
− | {{ | + | {{Stub|section=1|reason=Better and more examples}} |
+ | {{see also|Permadeath save conversion guide}} | ||
Save editing can be a useful way to tweak the current game state. It can be used to do various things such as adding or remove currently active [[events]], pawn traits and passions, and modifying skills and statistics. | Save editing can be a useful way to tweak the current game state. It can be used to do various things such as adding or remove currently active [[events]], pawn traits and passions, and modifying skills and statistics. | ||