Editing Ruins

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
 
{{Stub}}
 
{{Stub}}
 
{{Image wanted}}
 
{{Image wanted}}
'''Ruins''' are structures spawned in every [[biome]] except for the [[Biomes#Ice_sheet|Ice sheet]]. They may consist of damaged [[wall]]s, [[column]]s, [[stele]]s, [[urn]]s, and stone [[floor]]ing. They can be [[deconstruct]]ed for quick resources in the early game or be utilized as cover when on the offensive. Ruins can be molded to blend with a [[mountain]]. If an undamaged wall is present on a mountainous ruin, the structure may instead be an [[ancient shrine]].  
+
'''Ruins''' are structures spawned in every [[biome]] except for the [[Biomes#Ice_sheet|Ice sheet]]. They may consist of damaged [[wall]]s, [[column]]s, [[Stele|stelae]], [[urn]]s, and stone [[floor]]ing. They can be [[deconstruct]]ed for quick resources in the early game or be utilized as cover when on the offensive. Ruins can be molded to blend with a [[mountain]]. If an undamaged wall is present on a mountainous ruin, the structure may instead be an [[ancient shrine]].  
  
Additional buildings may also spawn scattered accross the map, or along side roads if on a map with them. Some of these are present in the core game, but a greater number and variety will spawn with the [[Ideology DLC]]. These structures are largely decorative, and exist simply to enhance the [[lore|world building]], providing further evidence of human habitation. Most cannot be deconstructed and even more no resources when deconstructed or destroyed.
+
Additional buildings may also spawn scattered accross the map, or along side roads if on a map with them. Some of these are present in the core game, but a greater number and variety will spawn with the [[Ideology DLC]]. These structures are largely decorative, and exist simply to enhance the [[lore|world building]], providing further evidence of human habitation. Most cannot be deconstructed and even more no resources when deconstructed or destroyed.
  
 
{{#ask: [[Type2::Ruins]]
 
{{#ask: [[Type2::Ruins]]

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)