Editing Quickstart Guides

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 71: Line 71:
 
*'''Unforbid Everything!''' At the start, every item is "Forbidden", prohibiting your colonists from using them. The easiest way to unforbid everything on the map (at any time) is to simply right click the 'Allow' order and allowing all. You can also un/forbid items, one or a few at a time, by selecting them and hitting the [f] key, or you can open the Architect/Orders tab, select "Allow", and left-click-hold and drag an area across your entire map.  
 
*'''Unforbid Everything!''' At the start, every item is "Forbidden", prohibiting your colonists from using them. The easiest way to unforbid everything on the map (at any time) is to simply right click the 'Allow' order and allowing all. You can also un/forbid items, one or a few at a time, by selecting them and hitting the [f] key, or you can open the Architect/Orders tab, select "Allow", and left-click-hold and drag an area across your entire map.  
  
*'''Arm Yourselves''': You'll start with a [[bolt-action rifle]], a [[revolver]], and a plasteel [[knife]]. Select the pawn with the best Shooting skill and then right-click the bolt-action rifle and select Equip. Equip the next best shooter with a pistol, then equip the knife on the last pawn or the brawler.
+
*'''Arm Yourselves''': You'll start with a [[bolt-action rifle]], a [[revolverl]], and a plasteel [[knife]]. Select the pawn with the best Shooting skill and then right-click the bolt-action rifle and select Equip. Equip the next best shooter with a pistol, then equip the knife on the last pawn or the brawler.
  
 
: (You can decide which person to wear the armor. The flak pants and vest each slow down movement slightly, which is not a great thing, and you probably(?) don't need protection at this point. Put the helmet on someone, that doesn't hurt.)
 
: (You can decide which person to wear the armor. The flak pants and vest each slow down movement slightly, which is not a great thing, and you probably(?) don't need protection at this point. Put the helmet on someone, that doesn't hurt.)

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)