Editing Proximity detector

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The proximity detector provides an easy way to tell if a [[sightstealer]], [[revenant]], or any other invisible creature is in the surrounding area. This includes colonists using the [[invisibility]] psycast{{RoyaltyIcon}} or psychic invisibility power of the [[revenant vertebrae]] within range of the detector.
 
The proximity detector provides an easy way to tell if a [[sightstealer]], [[revenant]], or any other invisible creature is in the surrounding area. This includes colonists using the [[invisibility]] psycast{{RoyaltyIcon}} or psychic invisibility power of the [[revenant vertebrae]] within range of the detector.
  
When an invisible pawn is detected in the radius, a notification is displayed stating ''"A proximity detector has detected an invisible creature"'', the yellow crystal in the centre of the detector turns red, and it emits a red glow.{{Check Tag|Glow|Does the detector glow normally and change color when detecting or does it only begin to glow when it detects?}} The detector will ''not'' reveal the creature, tell you specifically where it is, or tell you how many creatures there are. It only indicates that an invisible pawn is in its detection radius.
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When an invisible pawn is detected in the radius, a notification is displayed stated ''"A proximity detector has detected an invisible creature"'', the yellow crystal in the centre of the detector turns red, and it emits a red glow.{{Check Tag|Glow|Does the detector glow normally and change color when detecting or does it only begin to glow when it detects?}} The detector will ''not'' reveal the creature, tell you specifically where it is, or tell you how many creatures there are. It only indicates that an invisible pawn is in its detection radius.
  
 
The creature does ''not'' need to be moving to be detected.
 
The creature does ''not'' need to be moving to be detected.

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