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{{Infobox main
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{{infobox main|
 
| name = Prosthetic arm
 
| name = Prosthetic arm
| image = Health item prosthetic.png
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| image = Health item prosthetic.png|Prosthetic arm
 
| type = Medical Items
 
| type = Medical Items
 
| type2 = Body Parts
 
| type2 = Body Parts
| tech level = Industrial
 
 
| description = An arm prosthesis. While it lacks a neural interface, its complex arrangement of internal joints allows it to mimic natural movement quite convincingly. Still, it is inferior to a real arm.  
 
| description = An arm prosthesis. While it lacks a neural interface, its complex arrangement of internal joints allows it to mimic natural movement quite convincingly. Still, it is inferior to a real arm.  
 
| class =  
 
| class =  
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| meleeattack1cool = 2
 
| meleeattack1cool = 2
 
| meleeattack1ap = 12
 
| meleeattack1ap = 12
| body part = Shoulder
 
 
| MeleeWeaponAverageDPS = 4.1
 
| MeleeWeaponAverageDPS = 4.1
 
| MeleeWeaponAverageAP = 12
 
| MeleeWeaponAverageAP = 12
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== Acquisition ==
 
== Acquisition ==
Prosthetic arms can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}.
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Prosthetic arms can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] of {{P|Skill 1 Level}}.
  
 
They can also sometimes be purchased from [[traders]].
 
They can also sometimes be purchased from [[traders]].
  
 
== Summary ==
 
== Summary ==
=== Body part ===
 
 
Prosthetic arms replace the user's organic arm up to, and including, the shoulder. They are universal and can be installed on either the left or right. The prosthetic arm has a part efficiency of 50%. This partially replaces the functionality of a normal arm - when coupled with the arm body part having a [[Manipulation]] importance of 50%, it results in restoring 25% [[manipulation]] per missing arm replaced, or a loss of 25% when replacing a healthy arm. Manipulation, in turn, affects a great many [[stats]]. For a full list of affected stats, see [[Manipulation#Affected stats|Manipulation]].
 
Prosthetic arms replace the user's organic arm up to, and including, the shoulder. They are universal and can be installed on either the left or right. The prosthetic arm has a part efficiency of 50%. This partially replaces the functionality of a normal arm - when coupled with the arm body part having a [[Manipulation]] importance of 50%, it results in restoring 25% [[manipulation]] per missing arm replaced, or a loss of 25% when replacing a healthy arm. Manipulation, in turn, affects a great many [[stats]]. For a full list of affected stats, see [[Manipulation#Affected stats|Manipulation]].
  
=== Combat ===
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A prosthetic arm also replaces the natural "Fist" attack all [[Human]]s have with an completely identical punch.
A prosthetic arm replaces the natural "Fist" attack of the replaced arm with an completely identical punch.
 
 
<div><li style="display: inline-table;">  
 
<div><li style="display: inline-table;">  
 
{| {{STDT|sortable c_06 text-center}}
 
{| {{STDT|sortable c_06 text-center}}
 
! colspan='2'|Name !! Damage !! DPS !! AP !! Damage Type
 
! colspan='2'|Name !! Damage !! DPS !! AP !! Damage Type
 
|-
 
|-
! {{Icon Small|Heart|32}}
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! {{Icon small|Heart|32}}
 
! style='text-align: left !important;'| Human Fist
 
! style='text-align: left !important;'| Human Fist
 
| {{Q|Human|Attack 1 Damage}}
 
| {{Q|Human|Attack 1 Damage}}
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| [[Damage Types#{{Q|Human|Attack 1 Type}}|{{Q|Human|Attack 1 Type}}]]
 
| [[Damage Types#{{Q|Human|Attack 1 Type}}|{{Q|Human|Attack 1 Type}}]]
 
|-
 
|-
! {{Icon Small|{{PAGENAME}}|32}}
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! {{Icon small|{{PAGENAME}}|32}}
 
! {{PAGENAME}}
 
! {{PAGENAME}}
 
| {{P|Attack 1 Damage}}
 
| {{P|Attack 1 Damage}}
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|-
 
|-
 
|}
 
|}
</li></div>
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</li><div>
  
=== Installation ===
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===Installation===
Installing the part requires {{Ticks|2500}} of work, 2x medicine of [[Herbal medicine|herbal]] quality or better, and a [[Skills#Medical|Medical skill]] of 4.
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{{stub|section=1}}
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Installing the part requires {{ticks|2500}} of work, ?x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 4.
  
Removing the part requires {{Ticks|2000}} of work, 1x medicine of [[Herbal medicine|herbal]] quality or better, and has no [[Skills#Medical|Medical skill]] requirements.
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Removing the part requires ? of work, ?x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of ?.
  
If the operation fails, the part will be destroyed.
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If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed.
  
 
== Analysis ==
 
== Analysis ==
The prosthetic arm should be used on essential pawns with missing arms or shattered bones before [[Research#Bionics|Bionics]] have been researched. Compared to no arm, the increase in manipulation provides a major increase to combat and virtually any work type (short of Hauling). If just the hand is missing, then a [[wooden hand]] offers more manipulation.
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{{Stub|section=1}}
 
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The prosthetic arm can be used on essential pawns missing arms before [[Research#Bionics|Bionics]] have been researched. Although they are inferior to normal arms, they may be necessary to ensure the survival of the colony.
Unlike organic parts, prosthetic arms don't contain subparts - all damage is taken by the main, 30 HP arm, instead of spread throughout the bones, fingers, and shoulder. While a prosthetic arm won't lose stray fingers to a gun shot, this makes it easier for it to be completely destroyed.  Note that the prosthetic arm is fully attached to the shoulder; a [[flak vest]] completely protects a prosthetic, but does not cover an organic arm at all. In addition, the artificial part never feels [[pain]] and never bleeds.
 
 
 
{{Manipulation Part Efficiency Table}}
 
  
 
== Version history ==
 
== Version history ==
 
* [[Version/0.19.2009|0.19.2009]] - renamed from '''simple prosthetic arm''' to '''prosthetic arm''' and made craftable.
 
* [[Version/0.19.2009|0.19.2009]] - renamed from '''simple prosthetic arm''' to '''prosthetic arm''' and made craftable.
  
{{Nav|body parts|wide}}
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{{nav|body parts|wide}}
 
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Artificial Body Part]]
 
[[Category:Medical Item]] [[Category:Body Part]] [[Category:Artificial Body Part]]

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